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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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move_effect_constants.asm
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2024-11-24
Assert the relations between some move effect constants (#478)
Sylvie
1
-2
/
+2
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-1
/
+1
New MACRO and DEF syntax
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-1
/
+1
New MACRO and DEF syntax
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+1
Fixes #312
2020-11-04
Sync with pokered
dannye
1
-15
/
+11
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
1
-3
/
+3
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-2
/
+2
2020-07-09
Use const_skip and const_next macros for brevity
Rangi
1
-8
/
+8
2020-07-03
Reorganize constants/
Rangi
1
-5
/
+1
To do: add comments associating constants with data and code
2015-07-19
Enumerate more constants
dannye
1
-86
/
+89
2014-05-12
Finished documenting/labeling functions in the MoveEffectPointerTable.
Marcus Huderle
1
-0
/
+7
2014-04-16
More move effect constants.
yenatch
1
-1
/
+12
2013-12-11
Clean up constants
U-Fish-PC\Daniel
1
-0
/
+3
2013-12-05
split related constants into constants/
yenatch
1
-0
/
+73