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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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constants
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move_effect_constants.asm
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*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
1
-2
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+2
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*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
1
-1
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+1
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New MACRO and DEF syntax
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
1
-0
/
+1
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Fixes #312
*
Add comments associating constants with data, and identify some more data
Rangi
2020-07-20
1
-3
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+3
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*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-2
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+2
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*
Use const_skip and const_next macros for brevity
Rangi
2020-07-09
1
-8
/
+8
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*
Reorganize constants/
Rangi
2020-07-03
1
-5
/
+1
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To do: add comments associating constants with data and code
*
Enumerate more constants
dannye
2015-07-19
1
-86
/
+89
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*
Finished documenting/labeling functions in the MoveEffectPointerTable.
Marcus Huderle
2014-05-12
1
-0
/
+7
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*
More move effect constants.
yenatch
2014-04-16
1
-1
/
+12
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*
Clean up constants
U-Fish-PC\Daniel
2013-12-11
1
-0
/
+3
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*
split related constants into constants/
yenatch
2013-12-05
1
-0
/
+73