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* Use macros for bit arraysRangi2021-05-231-1/+1
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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-272-0/+5
| | | | Fixes #319
* Port 'add_tmnum' from pokecrystalRangi2021-04-191-16/+15
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* Use rgbds 0.5.0 features:Rangi2021-04-171-18/+5
| | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-0/+1
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* Verify data table and name list sizes with assertion macrosRangi2021-03-2518-7/+86
| | | | Fixes #312
* The 'tmhm' macro adjusts to the number of TMs/HMsRangi2021-01-061-1/+3
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* Improve new constants and comment based on feedbackSatoMew2020-11-291-7/+7
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* Update related tile animation constantsSatoMew2020-11-291-4/+4
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* Fix file modesdannye2020-11-1411-0/+0
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* Sync home and macro code with pokeyellowRangi2020-11-052-14/+8
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* Port some formatting from pokeyellowRangi2020-11-041-1/+7
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* Clarify comment in constants/pokemon_constants.asmSatoMew2020-09-271-1/+1
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* Fix alignment in Pokémon name constantsSatoMew2020-09-221-191/+191
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* Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
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* Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵Rangi2020-08-312-3/+8
| | | | like the starters)
* Use constants to delineate map types, and factor out more dataRangi2020-08-311-1/+4
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* Identify some map object related constantsRangi2020-08-172-5/+13
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* fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-021-2/+0
| | | Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
* Add comments associating constants with data, and identify some more dataRangi2020-07-2023-13/+81
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* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-2/+3
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* Define constants for subanimations' base coords and frame block modesRangi2020-07-171-0/+188
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* JUGGLER_X -> UNUSED_JUGGLERRangi2020-07-171-48/+48
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* Identify remaining tilemap IDsRangi2020-07-171-0/+11
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* SONY -> RIVALRangi2020-07-171-3/+3
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* Update sprite namesRangi2020-07-171-73/+74
| | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
* Define constants for subanimation transform typesRangi2020-07-161-0/+9
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* Add constants for move animations' frame blocksRangi2020-07-161-0/+125
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* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-2/+92
| | | | Move animations' sound IDs are off by one from move IDs.
* Reformat map scripts' coordinate and movement dataRangi2020-07-162-0/+3
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* Revise some map scripts, mostly for getting itemsRangi2020-07-161-0/+6
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* Define constants for default trainer DVsRangi2020-07-161-0/+4
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* Define constants for in-game tradesRangi2020-07-161-0/+13
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* Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-151-0/+5
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* Clean up some data, using macros for multiline list entriesRangi2020-07-145-19/+57
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* Use const_skip and const_next macros for brevityRangi2020-07-0917-2246/+488
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* Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi2020-07-091-10/+12
| | | | implementations
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-1/+1
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-0/+40
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* Use HIGH() and LOW()Rangi2020-07-072-4/+6
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* PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-072-16/+23
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* Use labels for HRAM and VRAMRangi2020-07-061-0/+9
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* Avoid repeating the NUM_TMS valueRangi2020-07-061-6/+8
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* add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵Rangi2020-07-061-4/+35
| | | | repeating the move names twice
* TM/HM constants named after movesRangi2020-07-051-55/+79
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* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-8/+13
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* Port credits command constants from pokeyellowRangi2020-07-051-0/+8
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* Use constants for damage limits in CalculateDamageRangi2020-07-051-0/+4
| | | | Fixes #255
* Update map hide/show data labelsRangi2020-07-051-0/+3
| | | | Fixes #235
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-6/+9
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