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* Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-05-23
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| * Use macros for bit arraysRangi2021-05-23
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-30
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| * Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-04-19
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| * Port 'add_tmnum' from pokecrystalRangi2021-04-19
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-17
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| * Use rgbds 0.5.0 features:Rangi2021-04-17
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-04-13
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| * Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-13
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-01-06
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| * The 'tmhm' macro adjusts to the number of TMs/HMsRangi2021-01-06
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-15
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| * Improve new constants and comment based on feedbackSatoMew2020-11-29
| * Update related tile animation constantsSatoMew2020-11-29
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
| * Sync home and macro code with pokeyellowRangi2020-11-05
| * Port some formatting from pokeyellowRangi2020-11-04
| * Clarify comment in constants/pokemon_constants.asmSatoMew2020-09-27
| * Fix alignment in Pokémon name constantsSatoMew2020-09-22
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-22
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-31
| * Use constants to delineate map types, and factor out more dataRangi2020-08-31
| * Identify some map object related constantsRangi2020-08-17
| * fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-02
| * Add comments associating constants with data, and identify some more dataRangi2020-07-20
| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
| * Define constants for subanimations' base coords and frame block modesRangi2020-07-17
| * JUGGLER_X -> UNUSED_JUGGLERRangi2020-07-17
| * Identify remaining tilemap IDsRangi2020-07-17
| * SONY -> RIVALRangi2020-07-17
| * Update sprite namesRangi2020-07-17
| * Define constants for subanimation transform typesRangi2020-07-16
| * Add constants for move animations' frame blocksRangi2020-07-16
| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-16
| * Reformat map scripts' coordinate and movement dataRangi2020-07-16
| * Revise some map scripts, mostly for getting itemsRangi2020-07-16
| * Define constants for default trainer DVsRangi2020-07-16
| * Define constants for in-game tradesRangi2020-07-16
| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
| * Use const_skip and const_next macros for brevityRangi2020-07-09
| * Eliminate enum: use const instead, with case-by-case parallel const implement...Rangi2020-07-09
| * Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-07
| * Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-07
| * Use HIGH() and LOW()Rangi2020-07-07
| * PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-07