| Commit message (Expand) | Author | Age |
| * | Use macros for bit arrays | Rangi | 2021-05-23 |
| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 |
| * | Port 'add_tmnum' from pokecrystal | Rangi | 2021-04-19 |
| * | Use rgbds 0.5.0 features: | Rangi | 2021-04-17 |
| * | Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant | Rangi | 2021-04-13 |
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 |
| * | The 'tmhm' macro adjusts to the number of TMs/HMs | Rangi | 2021-01-06 |
| * | Improve new constants and comment based on feedback | SatoMew | 2020-11-29 |
| * | Update related tile animation constants | SatoMew | 2020-11-29 |
| * | Fix file modes | dannye | 2020-11-14 |
| * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 |
| * | Port some formatting from pokeyellow | Rangi | 2020-11-04 |
| * | Clarify comment in constants/pokemon_constants.asm | SatoMew | 2020-09-27 |
| * | Fix alignment in Pokémon name constants | SatoMew | 2020-09-22 |
| * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 |
| * | Define a constant for the ghost Marowak (hard-coded throughout the engine, li... | Rangi | 2020-08-31 |
| * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 |
| * | Identify some map object related constants | Rangi | 2020-08-17 |
| * | fix OAMFLAG_VFLIPPED (#283) | Akihiro Otomo | 2020-08-02 |
| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| * | Define constants for subanimations' base coords and frame block modes | Rangi | 2020-07-17 |
| * | JUGGLER_X -> UNUSED_JUGGLER | Rangi | 2020-07-17 |
| * | Identify remaining tilemap IDs | Rangi | 2020-07-17 |
| * | SONY -> RIVAL | Rangi | 2020-07-17 |
| * | Update sprite names | Rangi | 2020-07-17 |
| * | Define constants for subanimation transform types | Rangi | 2020-07-16 |
| * | Add constants for move animations' frame blocks | Rangi | 2020-07-16 |
| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 |
| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 |
| * | Revise some map scripts, mostly for getting items | Rangi | 2020-07-16 |
| * | Define constants for default trainer DVs | Rangi | 2020-07-16 |
| * | Define constants for in-game trades | Rangi | 2020-07-16 |
| * | Deobfuscate exit warps on indoor maps | TheFakeMateo | 2020-07-15 |
| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 |
| * | Use const_skip and const_next macros for brevity | Rangi | 2020-07-09 |
| * | Eliminate enum: use const instead, with case-by-case parallel const implement... | Rangi | 2020-07-09 |
| * | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 2020-07-07 |
| * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 |
| * | Use HIGH() and LOW() | Rangi | 2020-07-07 |
| * | PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) | Rangi | 2020-07-07 |
| * | Use labels for HRAM and VRAM | Rangi | 2020-07-06 |
| * | Avoid repeating the NUM_TMS value | Rangi | 2020-07-06 |
| * | add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin... | Rangi | 2020-07-06 |
| * | TM/HM constants named after moves | Rangi | 2020-07-05 |
| * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 |
| * | Port credits command constants from pokeyellow | Rangi | 2020-07-05 |
| * | Use constants for damage limits in CalculateDamage | Rangi | 2020-07-05 |
| * | Update map hide/show data labels | Rangi | 2020-07-05 |
| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 |