| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Name the tilesets and give them constants. | yenatch | 2014-04-03 |
| * | Use labels instead of static addresses in sound pointers. | yenatch | 2014-03-30 |
| * | Split wram.asm from poke{red,blue}.o into wram.o | yenatch | 2014-01-27 |
| * | added a couple of new moves constants | Adam AKA Coolboyman | 2014-01-26 |
| * | define music constants instead of running around with ((label-$4000)/3) | yenatch | 2014-01-21 |
| * | Credits order INCBIN and more labeling. | Marcus Huderle | 2013-12-27 |
| * | Labeled Special Effect pointers and ids. | Marcus Huderle | 2013-12-23 |
| * | Clean up constants | U-Fish-PC\Daniel | 2013-12-11 |
| * | Move slot machine constants | U-Fish-PC\Daniel | 2013-12-11 |
| * | Disassemble Slot Machine and Others | U-Fish-PC\Daniel | 2013-12-11 |
| * | split related constants into constants/ | yenatch | 2013-12-05 |
