| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| * | Factor our frame blocks' base coordinates | Rangi | 2020-07-16 |
| * | Add constants for move animations' frame blocks | Rangi | 2020-07-16 |
| * | Use a battle_anim macro for move animations' special effects and subanimations | Rangi | 2020-07-16 |
| * | Separate move/battle animation data from move data (to do: further identify a... | Rangi | 2020-07-16 |
