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* Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-253-0/+6
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-253-0/+6
| | | | | | | | Fixes #312
| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-754/+747
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| * Define constants for subanimations' base coords and frame block modesRangi2020-07-172-776/+776
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| * Factor our frame blocks' base coordinatesRangi2020-07-162-178/+179
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| * Define constants for subanimation transform typesRangi2020-07-161-88/+92
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| * Add constants for move animations' frame blocksRangi2020-07-162-687/+693
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| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-163-183/+184
| | | | | | | | Move animations' sound IDs are off by one from move IDs.
| * Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-164-0/+2444
| | | | animation data labels+constants)
* Sync with pokereddannye2020-11-045-0/+2449