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2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi1-668/+0
2022-06-06RGBDS syntax updates (#86)vulcandth1-3/+3
2022-06-06RGBDS syntax updates (#358)vulcandth1-3/+3
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-0/+560
2020-08-30Document more hidden object data and behaviorRangi1-60/+67
2020-08-17Identify some map object related constantsRangi1-6/+6
2020-07-05Port and improve hidden_object macro from pokeyellowRangi1-593/+401
2020-07-03Replace raw hex values with HRAM constantsRangi1-23/+23
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-0/+0
2020-05-20Sync with pokereddannye1-84/+84
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-4/+4
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-29/+29
2016-06-12Remove more address commentsdannye1-3/+1
2016-06-11remove address commentsYamaArashi1-1/+1
2016-06-11remove address commentsYamaArashi1-87/+87
2016-06-11Sync with pokereddannye1-1/+1
2016-05-24hidden_object macro; coords as decpikalaxalt1-508/+381
2016-05-24Pretty up the hidden object datapikalaxalt1-171/+171
2016-05-24Numerous changes (see below)pikalaxalt1-481/+466
2016-05-24Update hidden object functions and include them in mainpikalaxalt1-385/+221
2016-01-09fix typoesYamaArashi1-1/+1
2015-07-16Swap trade center and battle centerdannye1-4/+4
2015-07-04Start using text predef macrosdannye1-5/+5
2015-02-07serial/trade/miscYamaArashi1-8/+8
2014-05-21Name hidden object routinesU-Fish-PC\Daniel1-292/+364
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-1/+2
2014-05-16Organize base stats and wild mon data (Koolboyman)U-Fish-PC\Daniel1-1/+1
2014-05-16Pull most data out of main.asmU-Fish-PC\Daniel1-0/+780