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2020-11-04Sync with pokereddannye224-1870/+0
2020-07-03data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi223-747/+0
2020-07-03Simplify map connectionsRangi223-1862/+747
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi223-223/+223
2020-05-20Sync with pokereddannye448-1427/+1870
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi446-1416/+1862
2018-07-28Another map header fixPokeglitch1-2/+0
2018-07-28Fixed some map header filesPokeglitch2-3/+1
2018-07-15make comments consistent throughout all mapHeader filesSam Nelson7-26/+26
2018-01-29Block IDs use hex; zero connections use decRemy Oukaour183-183/+183
2016-06-12remove map header addr commentsYamaArashi215-215/+215
2016-06-12Remove the last address commentsdannye215-215/+215
2016-06-11remove address commentsYamaArashi9-9/+9
2016-06-11remove address commentsYamaArashi8-8/+8
2016-06-07Remove the Beach House option.IIMarckus1-7/+0
2016-05-26Include Route 5pikalaxalt1-1/+1
2016-05-24Actually include the Beach House scripts and headerspikalaxalt1-1/+1
2015-07-18Simplify map connectionsdannye36-78/+78
2015-07-18Clean up map connectionsdannye22-31/+31
2015-07-16Swap trade center and battle centerdannye4-12/+12
2015-01-22Clean up white space, fix label typoU-Daniel-PC\Daniel1-1/+1
2014-10-17Fix a few more bugs in the beach house.IIMarckus1-1/+2
2014-10-17Add more from the beach house.IIMarckus1-0/+6
2014-05-17Pull map headers out of main.asmU-Fish-PC\Daniel223-0/+1420