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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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mapObjects
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CeladonGym.asm
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2020-11-04
Sync with pokered
dannye
1
-22
/
+0
2020-07-03
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Rangi
1
-22
/
+0
2020-05-20
Sync with pokered
dannye
1
-1
/
+1
2020-03-27
Added warp, warp_to and sign compatibility
Shakib2001
1
-15
/
+15
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-22
/
+0
2018-01-29
Block IDs use hex; zero connections use dec
Remy Oukaour
1
-1
/
+1
2018-01-29
Use base 10 (note, the previous commit resolves #173)
Remy Oukaour
1
-16
/
+16
2018-01-29
Add warp, sign, and warp_to macros for data/mapObjects definitions
Remy Oukaour
1
-4
/
+4
2016-06-12
remove map object addr comments
YamaArashi
1
-1
/
+1
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2015-12-22
Fewer underscores in constants
luckytyphlosion
1
-1
/
+1
2015-12-14
Fewer underscores in constants
dannye
1
-1
/
+1
2015-08-10
No more $C8
dannye
1
-8
/
+8
2015-07-18
Fix object constant names
dannye
1
-8
/
+8
2015-07-18
Map object macro
dannye
1
-9
/
+9
2014-05-21
Use more constants in object data
U-Fish-PC\Daniel
1
-8
/
+8
2014-05-17
Pull map objects out of main.asm
U-Fish-PC\Daniel
1
-0
/
+22