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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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mapObjects
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route19.asm
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Author
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2020-05-20
Sync with pokered
dannye
1
-23
/
+0
2020-03-27
Added warp, warp_to and sign compatibility
Shakib2001
1
-17
/
+16
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-21
/
+0
2018-01-29
Block IDs use hex; zero connections use dec
Remy Oukaour
1
-1
/
+1
2018-01-29
Use base 10 (note, the previous commit resolves #173)
Remy Oukaour
1
-15
/
+15
2018-01-29
Add warp, sign, and warp_to macros for data/mapObjects definitions
Remy Oukaour
1
-1
/
+1
2016-06-12
remove map object addr comments
YamaArashi
1
-1
/
+1
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2016-06-07
Remove the Beach House option.
IIMarckus
1
-22
/
+1
2016-06-06
Clean up white space
dannye
1
-1
/
+1
2016-05-27
Route 19
pikalaxalt
1
-7
/
+10
2015-08-10
No more $C8
dannye
1
-13
/
+13
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
1
-22
/
+3
2015-07-18
Fix object constant names
dannye
1
-13
/
+13
2015-07-18
Map object macro
dannye
1
-14
/
+14
2014-10-17
Add a shifted person object on Route 19 in Yellow.
IIMarckus
1
-0
/
+4
2014-10-17
Modularize the beach house.
IIMarckus
1
-4
/
+4
2014-10-17
More idioms.
IIMarckus
1
-1
/
+1
2014-10-17
Fix Route 19 for Yellow.
IIMarckus
1
-4
/
+13
2014-10-17
Kill version.asm.
IIMarckus
1
-4
/
+3
2014-05-21
Use more constants in object data
U-Fish-PC\Daniel
1
-10
/
+10
2014-05-17
Pull map objects out of main.asm
U-Fish-PC\Daniel
1
-0
/
+30