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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
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Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
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Block IDs use hex; zero connections use dec
Remy Oukaour
2018-01-29
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Use base 10 (note, the previous commit resolves #173)
Remy Oukaour
2018-01-29
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Add warp, sign, and warp_to macros for data/mapObjects definitions
Remy Oukaour
2018-01-29
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Remove the last address comments
dannye
2016-06-12
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remove address comments
YamaArashi
2016-06-11
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Merge branch 'master' of https://github.com/pret/pokered
pikalaxalt
2016-06-09
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Remove the Beach House option.
IIMarckus
2016-06-07
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TX_SFX_KEY_ITEM and `mapconst` macro
pikalaxalt
2016-05-30
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/
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Remove the last remaining IF DEF(_YELLOW)
pikalaxalt
2016-05-13
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Fewer underscores in constants
dannye
2015-12-14
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No more $C8
dannye
2015-08-10
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A few missed object constants
dannye
2015-07-18
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Fix object constant names
dannye
2015-07-18
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Map object macro
dannye
2015-07-18
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Swap trade center and battle center
dannye
2015-07-16
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Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
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Labels for Fuji in Pokémon Tower.
IIMarckus
2014-10-26
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Add a shifted person object on Route 19 in Yellow.
IIMarckus
2014-10-17
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Fix a few more bugs in the beach house.
IIMarckus
2014-10-17
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Modularize the beach house.
IIMarckus
2014-10-17
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More idioms.
IIMarckus
2014-10-17
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Fix Route 19 for Yellow.
IIMarckus
2014-10-17
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Add more from the beach house.
IIMarckus
2014-10-17
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Kill version.asm.
IIMarckus
2014-10-17
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Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
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Use more constants in object data
U-Fish-PC\Daniel
2014-05-21
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Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
U-Fish-PC\Daniel
2014-05-19
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Pull map headers out of main.asm
U-Fish-PC\Daniel
2014-05-17
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Pull map objects out of main.asm
U-Fish-PC\Daniel
2014-05-17