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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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SSAnne3F.asm
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2023-10-11
Use map object consts in data/maps/hide_show_data.asm (#432)
dannye
1
-1
/
+1
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-1
/
+4
2021-10-05
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
1
-2
/
+2
2021-10-05
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
1
-2
/
+2
2021-09-26
Align `object_event` coordinates
Rangi
1
-1
/
+1
2021-09-26
Unify map event gen1 gen2 (#335)
Yoann Fievez
1
-6
/
+6
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+13
2020-08-21
Align warp and sign coordinates
Rangi
1
-2
/
+2
2020-08-17
Use def_warps_to macro for automatic warp_to entries
Rangi
1
-3
/
+1
2020-08-17
Use def_* macros for automatic map event counts
Rangi
1
-3
/
+3
2020-08-17
Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
Rangi
1
-1
/
+1
2020-07-03
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
Rangi
1
-0
/
+0
2020-05-20
Sync with pokered
dannye
1
-0
/
+15
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-0
/
+15