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path: root/data/maps/objects/SafariZoneNorthRestHouse.asm (follow)
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* Use map object consts in data/maps/hide_show_data.asm (#432)dannye2023-10-111-3/+3
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* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-3/+8
| | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
* `warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi2021-10-051-2/+2
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* Align `object_event` coordinatesRangi2021-09-261-3/+3
| | | | Fixes #336
* Unify map event gen1 gen2 (#335)Yoann Fievez2021-09-261-8/+8
| | | | | | | | | * Update sign to bg_event #289 * Rename warp to warp_event * Replace object to object_event * Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
* Fix file modesdannye2020-11-141-0/+0
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* Align warp and sign coordinatesRangi2020-08-211-2/+2
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* Use def_warps_to macro for automatic warp_to entriesRangi2020-08-171-3/+1
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* Use def_* macros for automatic map event countsRangi2020-08-171-3/+3
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* Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-171-2/+2
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* Update sprite namesRangi2020-07-171-2/+2
| | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
* data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-031-0/+17
To do: Polished Map support for loading the objects