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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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data
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maps
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sprite_sets.asm
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2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-3
/
+3
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-3
/
+3
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
1
-3
/
+3
2022-09-24
Use a SPRITE_SET_LENGTH constant
Rangi
1
-2
/
+1
2022-09-24
Add constants and table macros for the map sprite sets (#392)
Rangi
1
-89
/
+71
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-3
/
+3
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-3
/
+3
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+26
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+191
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
1
-15
/
+16
2020-07-17
Update sprite names
Rangi
1
-66
/
+66
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-12
/
+12
2020-07-03
Factor out data/sprites/
Rangi
1
-361
/
+0
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-0
/
+0
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2016-06-06
Clean up white space
dannye
1
-10
/
+10
2015-11-21
LoadPokedexTilePatterns and engine/overworld/map_sprites.asm
luckytyphlosion
1
-27
/
+77
2014-05-19
Pull more data out of main.asm
U-Fish-PC\Daniel
1
-0
/
+551