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2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi1-3/+3
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi1-3/+3
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-3/+3
2022-09-24Use a SPRITE_SET_LENGTH constantRangi1-2/+1
2022-09-24Add constants and table macros for the map sprite sets (#392)Rangi1-89/+71
2022-06-06RGBDS syntax updates (#86)vulcandth1-3/+3
2022-06-06RGBDS syntax updates (#358)vulcandth1-3/+3
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-0/+26
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-0/+191
2020-07-17Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi1-15/+16
2020-07-17Update sprite namesRangi1-66/+66
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-12/+12
2020-07-03Factor out data/sprites/Rangi1-361/+0
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi1-0/+0
2016-06-11remove address commentsYamaArashi1-4/+4
2016-06-11remove address commentsYamaArashi1-4/+4
2016-06-06Clean up white spacedannye1-10/+10
2015-11-21LoadPokedexTilePatterns and engine/overworld/map_sprites.asmluckytyphlosion1-27/+77
2014-05-19Pull more data out of main.asmU-Fish-PC\Daniel1-0/+551