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path: root/data/maps/sprite_sets.asm (follow)
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* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-271-3/+3
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-131-3/+3
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-2/+1
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-89/+71
* RGBDS syntax updates (#358)vulcandth2022-06-061-3/+3
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+26
* Fix file modesdannye2020-11-141-0/+0
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-15/+16
* Update sprite namesRangi2020-07-171-66/+66
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-12/+12
* Factor out data/sprites/Rangi2020-07-031-361/+0
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-0/+551