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* Clarify how the order of map constants matters for the Town Map (#553)Rangi2025-12-151-101/+103
* Label and constant cleanup (#528)Narishma-gb2025-09-031-2/+2
* List end markers (-1 aka $FF) are not part of table dataRangi422025-08-131-3/+3
* Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb2025-01-302-2/+2
* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-276-9/+9
* Fix some map text constantsdannye2023-11-214-16/+16
* Fix SAFFRONCTIY typodannye2023-11-192-2/+2
* Fix inconsistent B1F object constsdannye2023-11-192-6/+6
* Fix inconsistent object const namesdannye2023-11-193-18/+18
* Remove incorrect sign object constsdannye2023-11-192-3/+0
* Fix Celedon typodannye2023-11-191-1/+1
* Use map object consts in data/maps/hide_show_data.asm (#432)dannye2023-10-11209-1149/+1150
* Correct constant name (SILPH, not SLIPH) (#422)Vortyne2023-08-261-1/+1
* Thoroughly document debug code (#410)SatoMew2023-07-151-5/+5
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13216-1119/+2456
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-2/+1
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-89/+71
* Remove empty lines on the top of map header files (#375)vulcandth2022-07-10223-223/+0
* RGBDS syntax updates (#358)vulcandth2022-06-064-9/+9
* `warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi2021-10-05212-805/+805
* Clean up some redundant or unusual event commentsRangi2021-10-053-9/+9
* Align `object_event` coordinatesRangi2021-09-26204-685/+685
* Unify map event gen1 gen2 (#335)Yoann Fievez2021-09-26223-2593/+2593
* Change terminology as per feedbackSatoMew2021-05-082-2/+2
* Identify the connections between Routes 22 and 23 as unusedSatoMew2021-05-082-2/+2
* Verify data table and name list sizes with assertion macrosRangi2021-03-257-2/+39
* Fix file modesdannye2020-11-14456-0/+0
* Remove trailing whitespaceRangi2020-11-051-3/+3
* Use constants to delineate map types, and factor out more dataRangi2020-08-311-0/+5
* Align warp and sign coordinatesRangi2020-08-21213-781/+781
* Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17223-1019/+234
* Use map constants for SilphCoElevator warpsRangi2020-08-171-2/+2
* Use def_* macros for automatic map event countsRangi2020-08-17223-669/+669
* Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-1766-98/+98
* Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-171-97/+97
* Add comments associating constants with data, and identify some more dataRangi2020-07-201-1/+1
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-15/+16
* SONY -> RIVALRangi2020-07-172-2/+2
* Update sprite namesRangi2020-07-17164-623/+623
* Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15102-244/+244
* Indent comments that describe data table macro formatsRangi2020-07-152-3/+3
* Clean up some data, using macros for multiline list entriesRangi2020-07-149-356/+288
* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-081-0/+10
* TM/HM constants named after movesRangi2020-07-0524-27/+27
* Update map hide/show data labelsRangi2020-07-051-571/+558
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-1/+1
* Replace raw hex values with HRAM constantsRangi2020-07-031-2/+2
* data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03446-0/+5700
* Factor out data/sprites/Rangi2020-07-031-361/+0
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-0312-0/+2298