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path: root/data/moves/animations.asm (follow)
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* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-271-1/+1
* Clean up item comments (#443)SatoMew2023-12-181-2/+2
* Name some unnamed animation constants (#396)Vortyne2023-03-251-2/+2
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-251-245/+248
* Fix typo: HeatButt -> HeadButtdannye2022-07-041-2/+2
* RGBDS syntax updates (#358)vulcandth2022-06-061-1/+1
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+3
* Fix file modesdannye2020-11-141-0/+0
* PedalDanceAnim -> PetalDanceAnimRangi2020-10-081-2/+2
* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-666/+679
* Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-161-2367/+0
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-1767/+1767
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-0/+3628