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* Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-271-1/+1
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* Clean up item comments (#443)SatoMew2023-12-181-2/+2
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* Name some unnamed animation constants (#396)Vortyne2023-03-251-2/+2
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* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-251-245/+248
| | | Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
* Fix typo: HeatButt -> HeadButtdannye2022-07-041-2/+2
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* RGBDS syntax updates (#358)vulcandth2022-06-061-1/+1
| | | New MACRO and DEF syntax
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-0/+3
| | | | Fixes #312
* Fix file modesdannye2020-11-141-0/+0
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* PedalDanceAnim -> PetalDanceAnimRangi2020-10-081-2/+2
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* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-666/+679
| | | | Move animations' sound IDs are off by one from move IDs.
* Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-161-2367/+0
| | | | animation data labels+constants)
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-1767/+1767
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-0/+3628
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.