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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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data
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moves
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moves.asm
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Author
Files
Lines
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-1
/
+1
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-1
/
+1
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-1
/
+1
2024-11-24
Assert the relations between some move effect constants (#478)
Sylvie
1
-3
/
+3
2022-08-10
PP must be 40 or less
Rangi
1
-0
/
+1
2022-08-10
PP must be 40 or less
Rangi
1
-0
/
+1
2022-06-06
RGBDS syntax updates (#86)
vulcandth
1
-1
/
+1
2022-06-06
RGBDS syntax updates (#358)
vulcandth
1
-1
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-4
/
+4
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+178
2020-07-07
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
Rangi
1
-165
/
+165
2020-07-06
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
1
-2
/
+2
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-0
/
+0
2015-08-09
Replace some hardcoded data sizes
dannye
1
-0
/
+1
2014-09-01
Use a macro for move attributes.
yenatch
1
-168
/
+177
2014-05-16
Organize base stats and wild mon data (Koolboyman)
U-Fish-PC\Daniel
1
-1
/
+1
2014-05-16
Pull most data out of main.asm
U-Fish-PC\Daniel
1
-0
/
+168