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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
Use rgbds 0.5.0 features:
Rangi
2021-04-17
1
-20
/
+4
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
7
-169
/
+182
*
Fix file modes
dannye
2020-11-14
3
-0
/
+0
*
PedalDanceAnim -> PetalDanceAnim
Rangi
2020-10-08
1
-2
/
+2
*
Add comments associating constants with data, and identify some more data
Rangi
2020-07-20
3
-0
/
+25
*
Use a battle_anim macro for move animations' special effects and subanimations
Rangi
2020-07-16
1
-666
/
+679
*
Separate move/battle animation data from move data (to do: further identify a...
Rangi
2020-07-16
3
-2446
/
+0
*
Indent comments that describe data table macro formats
Rangi
2020-07-15
2
-2
/
+2
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
7
-2105
/
+2085
*
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
Rangi
2020-07-07
1
-165
/
+165
*
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
2020-07-06
1
-2
/
+2
*
Automatically list all TM##_MOVE and HM##_MOVE values
Rangi
2020-07-06
1
-55
/
+24
*
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...
Rangi
2020-07-06
1
-55
/
+58
*
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
1
-7
/
+7
*
Move more code from home.asm to home/
Rangi
2020-07-03
1
-2
/
+5
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
10
-0
/
+4461