| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-01-07 | Use macros to enforce "hidden object" constraints, and rename them to ↵ | Rangi | 1 | -1/+1 | |
| "hidden events" (#559) | |||||
| 2026-01-07 | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 1 | -2/+2 | |
| them to "toggleable objects" (#557) | |||||
| 2025-09-03 | Label and constant cleanup (#528) | Narishma-gb | 1 | -6/+6 | |
| * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | |||||
| 2025-01-28 | Miscellaneous cleanup (#488) | Rangi | 1 | -1/+1 | |
| Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | |||||
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -1/+1 | |
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -6/+6 | |
| New MACRO and DEF syntax | |||||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -6/+6 | |
| New MACRO and DEF syntax | |||||
| 2020-11-04 | Sync with pokered | dannye | 1 | -66/+16 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -102/+1 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -1/+1 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -26/+26 | |
| in instructions like add a, x | |||||
| 2017-01-07 | use actual predef label | YamaArashi | 1 | -1/+1 | |
| 2016-06-12 | Remove more address comments | dannye | 1 | -7/+7 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -7/+7 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -8/+7 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -2/+2 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 | |
| 2016-05-31 | Fix hide show constants | pikalaxalt | 1 | -29/+31 | |
| 2016-05-31 | Champion's room; resolve predefs | pikalaxalt | 1 | -107/+114 | |
| 2016-05-21 | Oh wait, there's predef_const declarations. Huh. | pikalaxalt | 1 | -100/+99 | |
| 2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | 1 | -1/+1 | |
| 2015-11-29 | bankB misc functions | luckytyphlosion | 1 | -1/+1 | |
| ScaleSpriteByTwo, DisplayEffectiveness and CheckIfMoveIsKnown | |||||
| 2015-11-28 | BankA misc functions | luckytyphlosion | 1 | -1/+1 | |
| predefsA.asm (replaces predefs12.asm), and LeechSeedEffect_ | |||||
| 2015-11-15 | engine/menu/start_menu.asm | luckytyphlosion | 1 | -1/+1 | |
| Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | |||||
| 2015-10-31 | Main menu functions, oak_speech.asm, some special warp functions with data, ↵ | luckytyphlosion | 1 | -1/+1 | |
| SetDebugTeam Also change Func_3f0c6 to CopyUncompressedPicToTilemap | |||||
| 2015-08-30 | Fixes. | luckytyphlosion | 1 | -1/+1 | |
| 2015-08-28 | Fix bank3d so it matches baserom.gbc | luckytyphlosion | 1 | -1/+1 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -1/+1 | |
| 2015-08-03 | Attempt to make yellow buildable, part 7. | luckytyphlosion | 1 | -7/+3 | |
| Builds but not to baserom.gbc. | |||||
| 2015-08-03 | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 1 | -97/+102 | |
| 2015-07-23 | named function | YamaArashi | 1 | -1/+1 | |
| 2015-07-18 | misc | YamaArashi | 1 | -4/+4 | |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -2/+2 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-12 | shake screen functions | YamaArashi | 1 | -2/+2 | |
| 2015-07-07 | Bank3d addresses and fixes. | luckytyphlosion | 1 | -4/+4 | |
| Also documentation of new super rod code and slight more documentation of multiply_divide.asm | |||||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-03-14 | commented trade amim functions | YamaArashi | 1 | -2/+2 | |
| 2015-02-08 | named misc functions | YamaArashi | 1 | -1/+1 | |
| 2015-02-07 | fixed hp bar wram label and misc | YamaArashi | 1 | -1/+1 | |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -2/+2 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -5/+5 | |
| 2014-10-16 | Minor comment/label improvements in Cinnabar Lab. | IIMarckus | 1 | -1/+1 | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -4/+4 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -7/+7 | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -3/+3 | |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | 1 | -4/+4 | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -1/+1 | |
