| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use macros to enforce "hidden object" constraints, and rename them to ↵ | Rangi | 2026-01-07 | 1 | -1/+1 |
| | | | | | "hidden events" (#559) | ||||
| * | Use macros to enforce "missable/hide/show object" constraints, and rename ↵ | Rangi | 2026-01-07 | 1 | -2/+2 |
| | | | | | them to "toggleable objects" (#557) | ||||
| * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 1 | -6/+6 |
| | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 | 1 | -1/+1 |
| | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||||
| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 1 | -1/+1 |
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| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 | 1 | -6/+6 |
| | | | | New MACRO and DEF syntax | ||||
| * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 | 1 | -1/+1 |
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| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 1 | -7/+10 |
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| * | Move more code from home.asm to home/ | Rangi | 2020-07-03 | 1 | -0/+6 |
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| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 1 | -0/+102 |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
