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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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sgb
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sgb_palettes.asm
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2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
1
-2
/
+2
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
1
-1
/
+1
2024-12-16
Use "gray", not "grey"
Rangi42
1
-1
/
+1
2023-11-21
Rename pikachu palette packets
dannye
1
-6
/
+6
2021-05-31
Some miscellaneous changes, syncing more with pokered
Rangi
1
-1
/
+2
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-0
/
+2
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+84
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
1
-0
/
+1
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
1
-165
/
+41
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-0
/
+0
2016-08-12
Label palettes
dannye
1
-0
/
+80
2016-06-11
remove address comments
YamaArashi
1
-1
/
+1
2016-03-26
GBC palette code
YamaArashi
1
-1
/
+1
2015-10-12
Mass RGB translation in data/super_palettes.asm
PikalaxALT
1
-153
/
+401
2015-08-09
Fix bank1c errors and a few missed bank0 errors.
luckytyphlosion
1
-1
/
+3
2015-08-03
Attempt to make Yellow buildable, part 6.
luckytyphlosion
1
-149
/
+150
2015-08-01
Build only Yellow
U-Daniel-PC\Daniel
1
-24
/
+0
2014-10-17
Kill version.asm.
IIMarckus
1
-8
/
+8
2014-05-16
Organize base stats and wild mon data (Koolboyman)
U-Fish-PC\Daniel
1
-1
/
+1
2014-05-16
Pull most data out of main.asm
U-Fish-PC\Daniel
1
-0
/
+174