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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-8
/
+8
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#125)
Rangi
2
-2
/
+2
2024-12-27
Don't pass redundant label names to `table_width` and `list_start` (#484)
Rangi
2
-2
/
+2
2022-10-05
Move `ShoreTiles` and `WaterTile` into data/
Rangi
1
-0
/
+9
2022-06-06
RGBDS syntax updates (#86)
vulcandth
7
-7
/
+7
2022-06-06
RGBDS syntax updates (#358)
vulcandth
7
-7
/
+7
2021-05-31
Some miscellaneous changes, syncing more with pokered
Rangi
2
-1
/
+2
2021-05-31
Simplify the tileset headers
Rangi
1
-30
/
+30
2021-04-17
Use rgbds 0.5.0 features:
Rangi
4
-16
/
+12
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
2
-0
/
+4
2020-12-02
Clearer tileset header macro comment
SatoMew
1
-1
/
+1
2020-12-01
Fix outdated comments
SatoMew
1
-2
/
+2
2020-11-29
Improve new constants and comment based on feedback
SatoMew
1
-24
/
+24
2020-11-29
Update related tile animation constants
SatoMew
1
-24
/
+24
2020-11-14
Fix file modes
dannye
4
-0
/
+0
2020-11-04
Sync with pokered
dannye
15
-0
/
+439
2020-08-30
Factor out data/tilesets/pair_collision_tile_ids.asm
Rangi
1
-0
/
+24
2020-07-15
Indent comments that describe data table macro formats
Rangi
4
-5
/
+5
2020-07-14
Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...
Rangi
1
-0
/
+29
2020-07-14
Use a macro for warp tile IDs, like other tile behaviors
Rangi
2
-32
/
+27
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
13
-210
/
+245
2020-07-08
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
Rangi
1
-0
/
+3
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-0
/
+8
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
12
-0
/
+333