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2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-8/+8
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi2-2/+2
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2-2/+2
2022-10-05Move `ShoreTiles` and `WaterTile` into data/Rangi1-0/+9
2022-06-06RGBDS syntax updates (#86)vulcandth7-7/+7
2022-06-06RGBDS syntax updates (#358)vulcandth7-7/+7
2021-05-31Some miscellaneous changes, syncing more with pokeredRangi2-1/+2
2021-05-31Simplify the tileset headersRangi1-30/+30
2021-04-17Use rgbds 0.5.0 features:Rangi4-16/+12
2021-03-25Verify data table and name list sizes with assertion macrosRangi2-0/+4
2020-12-02Clearer tileset header macro commentSatoMew1-1/+1
2020-12-01Fix outdated commentsSatoMew1-2/+2
2020-11-29Improve new constants and comment based on feedbackSatoMew1-24/+24
2020-11-29Update related tile animation constantsSatoMew1-24/+24
2020-11-14Fix file modesdannye4-0/+0
2020-11-04Sync with pokereddannye15-0/+439
2020-08-30Factor out data/tilesets/pair_collision_tile_ids.asmRangi1-0/+24
2020-07-15Indent comments that describe data table macro formatsRangi4-5/+5
2020-07-14Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi1-0/+29
2020-07-14Use a macro for warp tile IDs, like other tile behaviorsRangi2-32/+27
2020-07-14Clean up some data, using macros for multiline list entriesRangi13-210/+245
2020-07-08Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi1-0/+3
2020-07-03Organize macros/ like pokecrystalRangi1-0/+8
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi12-0/+333