| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use rgbds 0.5.0 features: | Rangi | 2021-04-17 | 4 | -16/+12 |
| | | | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args | ||||
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 | 2 | -0/+4 |
| | | | | | Fixes #312 | ||||
| * | Clearer tileset header macro comment | SatoMew | 2020-12-02 | 1 | -1/+1 |
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| * | Fix outdated comments | SatoMew | 2020-12-01 | 1 | -2/+2 |
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| * | Improve new constants and comment based on feedback | SatoMew | 2020-11-29 | 1 | -24/+24 |
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| * | Update related tile animation constants | SatoMew | 2020-11-29 | 1 | -24/+24 |
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| * | Fix file modes | dannye | 2020-11-14 | 4 | -0/+0 |
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| * | Factor out data/tilesets/pair_collision_tile_ids.asm | Rangi | 2020-08-30 | 1 | -0/+24 |
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| * | Indent comments that describe data table macro formats | Rangi | 2020-07-15 | 4 | -5/+5 |
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| * | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | 2020-07-14 | 1 | -0/+29 |
| | | | | | ViridianGym, and to make their data and code more accessible | ||||
| * | Use a macro for warp tile IDs, like other tile behaviors | Rangi | 2020-07-14 | 2 | -32/+27 |
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| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 13 | -210/+245 |
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| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 | 1 | -0/+3 |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -0/+8 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 12 | -0/+333 |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
