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* Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-021-8/+8
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| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-8/+8
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| * Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi2024-12-272-2/+2
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| * RGBDS syntax updates (#358)vulcandth2022-06-067-7/+7
| | | | | | New MACRO and DEF syntax
* | Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi2024-12-272-2/+2
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* | Move `ShoreTiles` and `WaterTile` into data/Rangi2022-10-051-0/+9
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* | RGBDS syntax updates (#86)vulcandth2022-06-067-7/+7
| | | | | | New MACRO and DEF syntax
* | Some miscellaneous changes, syncing more with pokeredRangi2021-05-312-1/+2
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* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-05-311-31/+30
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| * Simplify the tileset headersRangi2021-05-311-30/+30
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-174-16/+12
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| * Use rgbds 0.5.0 features:Rangi2021-04-174-16/+12
| | | | | | | | | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-252-0/+4
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-252-0/+4
| | | | | | | | Fixes #312
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-151-27/+27
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| * Clearer tileset header macro commentSatoMew2020-12-021-1/+1
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| * Fix outdated commentsSatoMew2020-12-011-2/+2
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| * Improve new constants and comment based on feedbackSatoMew2020-11-291-24/+24
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| * Update related tile animation constantsSatoMew2020-11-291-24/+24
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-144-0/+0
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| * Fix file modesdannye2020-11-144-0/+0
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| * Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-301-0/+24
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| * Indent comments that describe data table macro formatsRangi2020-07-154-5/+5
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| * Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi2020-07-141-0/+29
| | | | | | | | ViridianGym, and to make their data and code more accessible
| * Use a macro for warp tile IDs, like other tile behaviorsRangi2020-07-142-32/+27
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| * Clean up some data, using macros for multiline list entriesRangi2020-07-1413-210/+245
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| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-081-0/+3
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| * Organize macros/ like pokecrystalRangi2020-07-031-0/+8
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-0312-0/+333
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Sync with pokereddannye2020-11-0415-0/+439