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* Some miscellaneous changes, syncing more with pokeredRangi2021-05-31
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* Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-05-31
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| * Simplify the tileset headersRangi2021-05-31
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-17
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| * Use rgbds 0.5.0 features:Rangi2021-04-17
| | | | | | | | | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
| | | | | | | | Fixes #312
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-15
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| * Clearer tileset header macro commentSatoMew2020-12-02
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| * Fix outdated commentsSatoMew2020-12-01
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| * Improve new constants and comment based on feedbackSatoMew2020-11-29
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| * Update related tile animation constantsSatoMew2020-11-29
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
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| * Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-30
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| * Indent comments that describe data table macro formatsRangi2020-07-15
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| * Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi2020-07-14
| | | | | | | | ViridianGym, and to make their data and code more accessible
| * Use a macro for warp tile IDs, like other tile behaviorsRangi2020-07-14
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| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
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| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08
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| * Organize macros/ like pokecrystalRangi2020-07-03
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Sync with pokereddannye2020-11-04