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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
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2023-12-18
Clean up item comments (#443)
SatoMew
1
-2
/
+2
2023-11-21
Fix some map text constants
dannye
4
-16
/
+16
2023-11-21
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
1
-2
/
+9
2023-11-21
Rename two unused items as `ITEM_XX` like pokecrystal
Rangi42
3
-7
/
+7
2023-11-21
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
1
-72
/
+72
2023-11-19
Fix SAFFRONCTIY typo
dannye
2
-2
/
+2
2023-11-19
Fix inconsistent B1F object consts
dannye
2
-6
/
+6
2023-11-19
Fix inconsistent object const names
dannye
3
-18
/
+18
2023-11-19
Remove incorrect sign object consts
dannye
2
-3
/
+0
2023-11-19
Fix Celedon typo
dannye
1
-1
/
+1
2023-10-11
Use map object consts in data/maps/hide_show_data.asm (#432)
dannye
209
-1149
/
+1150
2023-08-26
text_2.asm: trivial missing whitespace (#425)
Zachary Buhman
1
-1
/
+1
2023-08-26
Correct constant name (SILPH, not SLIPH) (#422)
Vortyne
1
-1
/
+1
2023-07-15
Thoroughly document debug code (#410)
SatoMew
1
-5
/
+5
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
219
-1139
/
+2476
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
1
-2
/
+2
2023-03-25
Dex weights are in tenths of a pound
RainbowMetalPigeon
1
-1
/
+1
2022-12-28
Add list assertion to TrainerNames
dannye
1
-47
/
+49
2022-12-28
Add table assertion to `TrainerDataPointers` (#403)
vulcandth
2
-0
/
+4
2022-09-26
Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)
Vortyne
1
-1
/
+1
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2
-417
/
+420
2022-09-24
Use a SPRITE_SET_LENGTH constant
Rangi
1
-2
/
+1
2022-09-24
Add constants and table macros for the map sprite sets (#392)
Rangi
1
-89
/
+71
2022-09-11
Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constants
Rangi
1
-1
/
+1
2022-09-10
Improve NPC trade labels and comments (#384)
SatoMew
1
-10
/
+14
2022-08-10
PP must be 40 or less
Rangi
1
-0
/
+1
2022-07-10
Remove empty lines on the top of map header files (#375)
vulcandth
223
-223
/
+0
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-8
/
+8
2022-07-09
Remove comment about addresses
Rangi
1
-1
/
+1
2022-07-04
Fix typo: HeatButt -> HeadButt
dannye
1
-2
/
+2
2022-06-06
RGBDS syntax updates (#358)
vulcandth
33
-54
/
+54
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
1
-1
/
+1
2022-03-31
Add comment explaining the purpose of TrainerNamePointers (#352)
SatoMew
1
-1
/
+3
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
1
-0
/
+10
2021-12-09
Fix incorrect comment about money received after battle (#346)
stringflow
1
-1
/
+1
2021-11-23
Use compound assignment operators
Rangi
1
-1
/
+1
2021-10-05
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
212
-805
/
+805
2021-10-05
Clean up some redundant or unusual event comments
Rangi
3
-9
/
+9
2021-09-26
Align `object_event` coordinates
Rangi
204
-685
/
+685
2021-09-26
Unify map event gen1 gen2 (#335)
Yoann Fievez
223
-2593
/
+2593
2021-08-28
wcf4b -> wStringBuffer
Rangi
7
-39
/
+37
2021-05-31
Fix typo noting to nothing and align vertically comments
Yoann Fievez
2
-215
/
+215
2021-05-31
Simplify the tileset headers
Rangi
1
-30
/
+30
2021-05-31
Improve some RAM formatting
Rangi
1
-1
/
+1
2021-05-30
Eliminate unnecessary data macros
Rangi
4
-113
/
+113
2021-05-23
Add labels to unreferenced mart inventories and remove redundant comments
Rangi
1
-16
/
+2
2021-05-23
Use macros for bit arrays
Rangi
1
-105
/
+86
2021-05-23
Use macros for packed arrays of nybbles
Rangi
2
-105
/
+205
2021-05-18
Standardize names of wild maps entities
Yoann Fievez
60
-307
/
+307
2021-05-08
Change terminology as per feedback
SatoMew
2
-2
/
+2
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