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* Clean up item comments (#443)SatoMew2023-12-181-2/+2
* Fix some map text constantsdannye2023-11-214-16/+16
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-211-2/+9
* Rename two unused items as `ITEM_XX` like pokecrystalRangi422023-11-213-7/+7
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-211-72/+72
* Fix SAFFRONCTIY typodannye2023-11-192-2/+2
* Fix inconsistent B1F object constsdannye2023-11-192-6/+6
* Fix inconsistent object const namesdannye2023-11-193-18/+18
* Remove incorrect sign object constsdannye2023-11-192-3/+0
* Fix Celedon typodannye2023-11-191-1/+1
* Use map object consts in data/maps/hide_show_data.asm (#432)dannye2023-10-11209-1149/+1150
* text_2.asm: trivial missing whitespace (#425)Zachary Buhman2023-08-261-1/+1
* Correct constant name (SILPH, not SLIPH) (#422)Vortyne2023-08-261-1/+1
* Thoroughly document debug code (#410)SatoMew2023-07-151-5/+5
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13219-1139/+2476
* Name some unnamed animation constants (#396)Vortyne2023-03-251-2/+2
* Dex weights are in tenths of a poundRainbowMetalPigeon2023-03-251-1/+1
* Add list assertion to TrainerNamesdannye2022-12-281-47/+49
* Add table assertion to `TrainerDataPointers` (#403)vulcandth2022-12-282-0/+4
* Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)Vortyne2022-09-261-1/+1
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-252-417/+420
* Use a SPRITE_SET_LENGTH constantRangi2022-09-241-2/+1
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-241-89/+71
* Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constantsRangi2022-09-111-1/+1
* Improve NPC trade labels and comments (#384)SatoMew2022-09-101-10/+14
* PP must be 40 or lessRangi2022-08-101-0/+1
* Remove empty lines on the top of map header files (#375)vulcandth2022-07-10223-223/+0
* Identify some `.asm_*` labelsRangi2022-07-101-8/+8
* Remove comment about addressesRangi2022-07-091-1/+1
* Fix typo: HeatButt -> HeadButtdannye2022-07-041-2/+2
* RGBDS syntax updates (#358)vulcandth2022-06-0633-54/+54
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-1/+1
* Add comment explaining the purpose of TrainerNamePointers (#352)SatoMew2022-03-311-1/+3
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+10
* Fix incorrect comment about money received after battle (#346)stringflow2021-12-091-1/+1
* Use compound assignment operatorsRangi2021-11-231-1/+1
* `warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi2021-10-05212-805/+805
* Clean up some redundant or unusual event commentsRangi2021-10-053-9/+9
* Align `object_event` coordinatesRangi2021-09-26204-685/+685
* Unify map event gen1 gen2 (#335)Yoann Fievez2021-09-26223-2593/+2593
* wcf4b -> wStringBufferRangi2021-08-287-39/+37
* Merge pull request #324 from KqesaR/clean_label_wild_map_pointerDaniel Harding2021-05-3160-307/+307
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| * Fix typo noting to nothing and align vertically commentsYoann Fievez2021-05-312-215/+215
| * Standardize names of wild maps entitiesYoann Fievez2021-05-1860-307/+307
* | Simplify the tileset headersRangi2021-05-311-30/+30
* | Merge pull request #322 from SatoMew/masterDaniel Harding2021-05-312-2/+2
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| * | Change terminology as per feedbackSatoMew2021-05-082-2/+2
| * | Identify the connections between Routes 22 and 23 as unusedSatoMew2021-05-082-2/+2
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* | Improve some RAM formattingRangi2021-05-311-1/+1
* | Eliminate unnecessary data macrosRangi2021-05-304-113/+113