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2014-09-01Use a macro for move attributes.yenatch
2014-06-09Clean up white spaceU-Fish-PC\Daniel
2014-06-06Comment SGB packets.yenatch
2014-05-31Split more code out of home.asm.yenatch
2014-05-31Remove duplicated dataU-Fish-PC\Daniel
2014-05-30Remove redundant dimensions in image filenames.yenatch
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Split out map sprite facing data.yenatch
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel
2014-05-21Pull out map header pointers and banksU-Fish-PC\Daniel
2014-05-21Name hidden object routinesU-Fish-PC\Daniel
2014-05-21Use more constants in object dataU-Fish-PC\Daniel
2014-05-19Fix capitalization, remove white space, remove vicctreebel.asmU-Fish-PC\Daniel
2014-05-19Pull more data out of main.asmU-Fish-PC\Daniel
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel
2014-05-17Pull map headers out of main.asmU-Fish-PC\Daniel
2014-05-17Pull map objects out of main.asmU-Fish-PC\Daniel
2014-05-16Organize base stats and wild mon data (Koolboyman)U-Fish-PC\Daniel
2014-05-16Pull most data out of main.asmU-Fish-PC\Daniel