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* Include Celadon's headerspikalaxalt2016-05-262-2/+2
* Actually include the Beach House scripts and headerspikalaxalt2016-05-241-1/+1
* hidden_object macro; coords as decpikalaxalt2016-05-241-508/+381
* Pretty up the hidden object datapikalaxalt2016-05-241-171/+171
* Numerous changes (see below)pikalaxalt2016-05-241-481/+466
* Update hidden object functions and include them in mainpikalaxalt2016-05-241-385/+221
* Itemfinder and hidden item coordspikalaxalt2016-05-241-55/+56
* Bank11 and 14 misc functions.luckytyphlosion2016-05-222-24/+21
* Complete documentation of bank1eluckytyphlosion2016-03-281-6/+1
* GBC palette codeYamaArashi2016-03-262-14/+14
* Remove misleading (unreferenced) labels.IIMarckus2016-01-30151-153/+2
* Cleanup with yellow-exclusive banksluckytyphlosion2015-12-313-0/+754
* engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asmluckytyphlosion2015-12-231-3/+3
* data/pokedex_entries.asmluckytyphlosion2015-12-222-922/+928
* Fewer underscores in constantsluckytyphlosion2015-12-2227-51/+51
* data/evos_moves.asmluckytyphlosion2015-12-221-296/+322
* engine/menu/pokedex.asmluckytyphlosion2015-12-222-3/+4
* engine/evos_moves.asmluckytyphlosion2015-12-121-1/+1
* engine/battle/trainer_ai.asmluckytyphlosion2015-12-062-62/+98
* BankD misc functionsluckytyphlosion2015-12-051-3/+3
* bg_map_attributes.asmluckytyphlosion2015-11-221-0/+506
* LoadPokedexTilePatterns and engine/overworld/map_sprites.asmluckytyphlosion2015-11-214-107/+157
* engine/items/tms.asmluckytyphlosion2015-11-151-0/+1
* Move data, mon header data, cry data.luckytyphlosion2015-11-08152-165/+165
* Main menu functions, oak_speech.asm, some special warp functions with data, S...luckytyphlosion2015-10-311-22/+22
* AIGetTypeEffectiveness with Lorelei codeluckytyphlosion2015-10-291-1/+1
* overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion2015-10-291-1/+1
* Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu...luckytyphlosion2015-10-262-55/+131
* Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,...luckytyphlosion2015-10-252-131/+55
* data/facing.asm, titlescreen functions, oam/sprite related functions, other m...luckytyphlosion2015-10-242-55/+131
* Mass RGB translation in data/super_palettes.asmPikalaxALT2015-10-121-153/+401
* engine/items/items.asmluckytyphlosion2015-10-111-1/+1
* More bank3 documentationluckytyphlosion2015-10-106-12/+28
* Some bank3 documentationluckytyphlosion2015-10-043-116/+134
* engine/in_game_trades.asmluckytyphlosion2015-09-041-1/+1
* engine/mon_party_sprites.asm and INSTALL.mdluckytyphlosion2015-09-041-2/+13
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-30428-2434/+2589
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| * commented SGB palette stuffYamaArashi2015-08-121-38/+38
| * No more $C8dannye2015-08-1072-349/+349
| * Clean up data/evos_moves.asmdannye2015-08-102-23/+173
| * Replace some hardcoded data sizesdannye2015-08-092-0/+2
| * Merge branch 'master' of https://github.com/luckytyphlosion/pokereddannye2015-07-27151-1067/+1066
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| | * More bugfixes.luckytyphlosion2015-07-265-16/+16
| | * Bugfixes.luckytyphlosion2015-07-266-7/+1
| | * tmlearn macro.luckytyphlosion2015-07-26151-1067/+1072
| * | Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-0/+2
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| | * | Use more wram labels and other constantsxCrystal2015-07-241-0/+2
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| * / named animation functions/variablesYamaArashi2015-07-241-8/+8
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| * A few missed object constantsdannye2015-07-182-2/+2
| * Fix object constant namesdannye2015-07-18203-825/+825