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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Identify more flag bits (#464)
Sylvie
2024-09-23
1
-4
/
+4
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
1
-1
/
+1
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
7
-42
/
+42
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
2
-3
/
+3
*
Use constant in wram for hidden item flags (#445)
Vortyne
2024-05-05
2
-0
/
+4
*
Clean up item comments (#443)
SatoMew
2023-12-18
1
-2
/
+2
*
Fix some map text constants
dannye
2023-11-21
4
-16
/
+16
*
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
2023-11-21
1
-2
/
+9
*
Rename two unused items as `ITEM_XX` like pokecrystal
Rangi42
2023-11-21
3
-7
/
+7
*
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2023-11-21
1
-72
/
+72
*
Fix SAFFRONCTIY typo
dannye
2023-11-19
2
-2
/
+2
*
Fix inconsistent B1F object consts
dannye
2023-11-19
2
-6
/
+6
*
Fix inconsistent object const names
dannye
2023-11-19
3
-18
/
+18
*
Remove incorrect sign object consts
dannye
2023-11-19
2
-3
/
+0
*
Fix Celedon typo
dannye
2023-11-19
1
-1
/
+1
*
Use map object consts in data/maps/hide_show_data.asm (#432)
dannye
2023-10-11
209
-1149
/
+1150
*
text_2.asm: trivial missing whitespace (#425)
Zachary Buhman
2023-08-26
1
-1
/
+1
*
Correct constant name (SILPH, not SLIPH) (#422)
Vortyne
2023-08-26
1
-1
/
+1
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
1
-5
/
+5
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
219
-1139
/
+2476
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
1
-2
/
+2
*
Dex weights are in tenths of a pound
RainbowMetalPigeon
2023-03-25
1
-1
/
+1
*
Add list assertion to TrainerNames
dannye
2022-12-28
1
-47
/
+49
*
Add table assertion to `TrainerDataPointers` (#403)
vulcandth
2022-12-28
2
-0
/
+4
*
Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)
Vortyne
2022-09-26
1
-1
/
+1
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
2
-417
/
+420
*
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
1
-2
/
+1
*
Add constants and table macros for the map sprite sets (#392)
Rangi
2022-09-24
1
-89
/
+71
*
Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constants
Rangi
2022-09-11
1
-1
/
+1
*
Improve NPC trade labels and comments (#384)
SatoMew
2022-09-10
1
-10
/
+14
*
PP must be 40 or less
Rangi
2022-08-10
1
-0
/
+1
*
Remove empty lines on the top of map header files (#375)
vulcandth
2022-07-10
223
-223
/
+0
*
Identify some `.asm_*` labels
Rangi
2022-07-10
1
-8
/
+8
*
Remove comment about addresses
Rangi
2022-07-09
1
-1
/
+1
*
Fix typo: HeatButt -> HeadButt
dannye
2022-07-04
1
-2
/
+2
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
33
-54
/
+54
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
1
-1
/
+1
*
Add comment explaining the purpose of TrainerNamePointers (#352)
SatoMew
2022-03-31
1
-1
/
+3
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
1
-0
/
+10
*
Fix incorrect comment about money received after battle (#346)
stringflow
2021-12-09
1
-1
/
+1
*
Use compound assignment operators
Rangi
2021-11-23
1
-1
/
+1
*
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
2021-10-05
212
-805
/
+805
*
Clean up some redundant or unusual event comments
Rangi
2021-10-05
3
-9
/
+9
*
Align `object_event` coordinates
Rangi
2021-09-26
204
-685
/
+685
*
Unify map event gen1 gen2 (#335)
Yoann Fievez
2021-09-26
223
-2593
/
+2593
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
7
-39
/
+37
*
Merge pull request #324 from KqesaR/clean_label_wild_map_pointer
Daniel Harding
2021-05-31
60
-307
/
+307
|
\
|
*
Fix typo noting to nothing and align vertically comments
Yoann Fievez
2021-05-31
2
-215
/
+215
|
*
Standardize names of wild maps entities
Yoann Fievez
2021-05-18
60
-307
/
+307
*
|
Simplify the tileset headers
Rangi
2021-05-31
1
-30
/
+30
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