index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
data
(
follow
)
Commit message (
Expand
)
Author
Age
*
Assert the relations between some move effect constants (#478)
Sylvie
2024-11-24
*
Identify more flag bits (#464)
Sylvie
2024-09-23
*
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
2024-09-18
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
*
Use constant in wram for hidden item flags (#445)
Vortyne
2024-05-05
*
Clean up item comments (#443)
SatoMew
2023-12-18
*
Fix some map text constants
dannye
2023-11-21
*
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
2023-11-21
*
Rename two unused items as `ITEM_XX` like pokecrystal
Rangi42
2023-11-21
*
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2023-11-21
*
Fix SAFFRONCTIY typo
dannye
2023-11-19
*
Fix inconsistent B1F object consts
dannye
2023-11-19
*
Fix inconsistent object const names
dannye
2023-11-19
*
Remove incorrect sign object consts
dannye
2023-11-19
*
Fix Celedon typo
dannye
2023-11-19
*
Use map object consts in data/maps/hide_show_data.asm (#432)
dannye
2023-10-11
*
text_2.asm: trivial missing whitespace (#425)
Zachary Buhman
2023-08-26
*
Correct constant name (SILPH, not SLIPH) (#422)
Vortyne
2023-08-26
*
Thoroughly document debug code (#410)
SatoMew
2023-07-15
*
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2023-07-13
*
Name some unnamed animation constants (#396)
Vortyne
2023-03-25
*
Dex weights are in tenths of a pound
RainbowMetalPigeon
2023-03-25
*
Add list assertion to TrainerNames
dannye
2022-12-28
*
Add table assertion to `TrainerDataPointers` (#403)
vulcandth
2022-12-28
*
Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)
Vortyne
2022-09-26
*
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-25
*
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
*
Add constants and table macros for the map sprite sets (#392)
Rangi
2022-09-24
*
Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constants
Rangi
2022-09-11
*
Improve NPC trade labels and comments (#384)
SatoMew
2022-09-10
*
PP must be 40 or less
Rangi
2022-08-10
*
Remove empty lines on the top of map header files (#375)
vulcandth
2022-07-10
*
Identify some `.asm_*` labels
Rangi
2022-07-10
*
Remove comment about addresses
Rangi
2022-07-09
*
Fix typo: HeatButt -> HeadButt
dannye
2022-07-04
*
RGBDS syntax updates (#358)
vulcandth
2022-06-06
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
*
Add comment explaining the purpose of TrainerNamePointers (#352)
SatoMew
2022-03-31
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
*
Fix incorrect comment about money received after battle (#346)
stringflow
2021-12-09
*
Use compound assignment operators
Rangi
2021-11-23
*
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
2021-10-05
*
Clean up some redundant or unusual event comments
Rangi
2021-10-05
*
Align `object_event` coordinates
Rangi
2021-09-26
*
Unify map event gen1 gen2 (#335)
Yoann Fievez
2021-09-26
*
wcf4b -> wStringBuffer
Rangi
2021-08-28
*
Merge pull request #324 from KqesaR/clean_label_wild_map_pointer
Daniel Harding
2021-05-31
|
\
|
*
Fix typo noting to nothing and align vertically comments
Yoann Fievez
2021-05-31
|
*
Standardize names of wild maps entities
Yoann Fievez
2021-05-18
[next]