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* Assert the relations between some move effect constants (#478)Sylvie2024-11-24
* Identify more flag bits (#464)Sylvie2024-09-23
* Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie2024-09-18
* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-24
* Identify various flag labels and bit constants (#454)Sylvie2024-07-16
* Use constant in wram for hidden item flags (#445)Vortyne2024-05-05
* Clean up item comments (#443)SatoMew2023-12-18
* Fix some map text constantsdannye2023-11-21
* Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZERangi422023-11-21
* Rename two unused items as `ITEM_XX` like pokecrystalRangi422023-11-21
* Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)SatoMew2023-11-21
* Fix SAFFRONCTIY typodannye2023-11-19
* Fix inconsistent B1F object constsdannye2023-11-19
* Fix inconsistent object const namesdannye2023-11-19
* Remove incorrect sign object constsdannye2023-11-19
* Fix Celedon typodannye2023-11-19
* Use map object consts in data/maps/hide_show_data.asm (#432)dannye2023-10-11
* text_2.asm: trivial missing whitespace (#425)Zachary Buhman2023-08-26
* Correct constant name (SILPH, not SLIPH) (#422)Vortyne2023-08-26
* Thoroughly document debug code (#410)SatoMew2023-07-15
* Add macros, constants, and labels for map scripts and text (#367)vulcandth2023-07-13
* Name some unnamed animation constants (#396)Vortyne2023-03-25
* Dex weights are in tenths of a poundRainbowMetalPigeon2023-03-25
* Add list assertion to TrainerNamesdannye2022-12-28
* Add table assertion to `TrainerDataPointers` (#403)vulcandth2022-12-28
* Bug: `SUBANIMTYPE_COORDFLIP` should be `SUBANIMTYPE_HVFLIP` (#394)Vortyne2022-09-26
* Change names of move subanimations to be meaningful (#389)BlueZangoose2022-09-25
* Use a SPRITE_SET_LENGTH constantRangi2022-09-24
* Add constants and table macros for the map sprite sets (#392)Rangi2022-09-24
* Add `UNUSED_TYPE`/`UNUSED_TYPE_END` constantsRangi2022-09-11
* Improve NPC trade labels and comments (#384)SatoMew2022-09-10
* PP must be 40 or lessRangi2022-08-10
* Remove empty lines on the top of map header files (#375)vulcandth2022-07-10
* Identify some `.asm_*` labelsRangi2022-07-10
* Remove comment about addressesRangi2022-07-09
* Fix typo: HeatButt -> HeadButtdannye2022-07-04
* RGBDS syntax updates (#358)vulcandth2022-06-06
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-06
* Add comment explaining the purpose of TrainerNamePointers (#352)SatoMew2022-03-31
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-26
* Fix incorrect comment about money received after battle (#346)stringflow2021-12-09
* Use compound assignment operatorsRangi2021-11-23
* `warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi2021-10-05
* Clean up some redundant or unusual event commentsRangi2021-10-05
* Align `object_event` coordinatesRangi2021-09-26
* Unify map event gen1 gen2 (#335)Yoann Fievez2021-09-26
* wcf4b -> wStringBufferRangi2021-08-28
* Merge pull request #324 from KqesaR/clean_label_wild_map_pointerDaniel Harding2021-05-31
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| * Fix typo noting to nothing and align vertically commentsYoann Fievez2021-05-31
| * Standardize names of wild maps entitiesYoann Fievez2021-05-18