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* Identify some map object related constantsRangi2020-08-17
* Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-17
* Fix encounter rate commentsRangi2020-08-02
* fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-02
* Add comments associating constants with data, and identify some more dataRangi2020-07-20
* Missingno's Pokédex weight is two bytes like the restRangi2020-07-19
* Reformat key item bit fieldsRangi2020-07-18
* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-17
* Define constants for subanimations' base coords and frame block modesRangi2020-07-17
* JUGGLER_X -> UNUSED_JUGGLERRangi2020-07-17
* Identify remaining tilemap IDsRangi2020-07-17
* SONY -> RIVALRangi2020-07-17
* Update sprite namesRangi2020-07-17
* Factor our frame blocks' base coordinatesRangi2020-07-16
* Identify trade-related tilemapsRangi2020-07-16
* Factor out animation tilemapsRangi2020-07-16
* Define constants for subanimation transform typesRangi2020-07-16
* Add constants for move animations' frame blocksRangi2020-07-16
* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-16
* Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-16
* Merge pull request #276 from TheFakeMateo/masterRangi2020-07-16
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| * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15
* | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
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* Align constant comments as a columnRangi2020-07-15
* Indent comments that describe data table macro formatsRangi2020-07-15
* Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi2020-07-14
* Use a macro for warp tile IDs, like other tile behaviorsRangi2020-07-14
* Define cries with a mon_cry macroRangi2020-07-14
* Clean up some data, using macros for multiline list entriesRangi2020-07-14
* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08
* Use 'tile' and 'tiles' macrosRangi2020-07-07
* PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-07
* Use STARTER[123] constants in TitleMonsRangi2020-07-06
* Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi2020-07-06
* Automatically list all TM##_MOVE and HM##_MOVE valuesRangi2020-07-06
* Align tmhm learnsets in rows of 5Rangi2020-07-06
* add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...Rangi2020-07-06
* TM/HM constants named after movesRangi2020-07-05
* Port pokecrystal's base data and tmhm structureRangi2020-07-05
* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-05
* Port and improve hidden_object macro from pokeyellowRangi2020-07-05
* Port credits command constants from pokeyellowRangi2020-07-05
* Update map hide/show data labelsRangi2020-07-05
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
* Document why Mew is set apartRangi2020-07-03
* Factor out Mew's pics and base dataRangi2020-07-03
* Move more code from home.asm to home/Rangi2020-07-03
* Replace raw hex values with HRAM constantsRangi2020-07-03
* data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objectsRangi2020-07-03