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| * Separate the two lists of unused namesRangi2020-08-311-1/+3
| * Use constants to delineate map types, and factor out more dataRangi2020-08-314-0/+73
| * Factor out data/tilesets/pair_collision_tile_ids.asmRangi2020-08-301-0/+24
| * Document more hidden object data and behaviorRangi2020-08-301-60/+67
| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-281-3/+3
| * Align warp and sign coordinatesRangi2020-08-21213-781/+781
| * Use def_warps_to macro for automatic warp_to entriesRangi2020-08-17223-1019/+234
| * Use map constants for SilphCoElevator warpsRangi2020-08-171-2/+2
| * Use def_* macros for automatic map event countsRangi2020-08-17223-669/+669
| * Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objectsRangi2020-08-1766-98/+98
| * Identify some map object related constantsRangi2020-08-171-6/+6
| * Fix Town Map coordinates to be in (X, Y) order as comments claimRangi2020-08-171-97/+97
| * Fix encounter rate commentsRangi2020-08-021-2/+2
| * fix OAMFLAG_VFLIPPED (#283)Akihiro Otomo2020-08-021-4/+4
| * Add comments associating constants with data, and identify some more dataRangi2020-07-2010-30/+190
| * Missingno's Pokédex weight is two bytes like the restRangi2020-07-191-2/+2
| * Reformat key item bit fieldsRangi2020-07-181-11/+102
| * Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-172-769/+763
| * Define constants for subanimations' base coords and frame block modesRangi2020-07-172-776/+776
| * JUGGLER_X -> UNUSED_JUGGLERRangi2020-07-175-27/+27
| * Identify remaining tilemap IDsRangi2020-07-171-34/+17
| * SONY -> RIVALRangi2020-07-173-5/+5
| * Update sprite namesRangi2020-07-17166-701/+701
| * Factor our frame blocks' base coordinatesRangi2020-07-162-178/+179
| * Identify trade-related tilemapsRangi2020-07-161-15/+6
| * Factor out animation tilemapsRangi2020-07-161-0/+72
| * Define constants for subanimation transform typesRangi2020-07-161-88/+92
| * Add constants for move animations' frame blocksRangi2020-07-162-687/+693
| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-164-849/+863
| * Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-165-2367/+2365
| * Merge pull request #276 from TheFakeMateo/masterRangi2020-07-16102-244/+244
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| | * Deobfuscate exit warps on indoor mapsTheFakeMateo2020-07-15102-244/+244
| * | Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-1/+1
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| * Align constant comments as a columnRangi2020-07-151-70/+70
| * Indent comments that describe data table macro formatsRangi2020-07-1520-30/+30
| * Factor out spinner tiles from RocketHideoutB2F since they're also used by Vir...Rangi2020-07-141-0/+29
| * Use a macro for warp tile IDs, like other tile behaviorsRangi2020-07-142-32/+27
| * Define cries with a mon_cry macroRangi2020-07-141-190/+195
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14273-5521/+5162
| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-082-0/+13
| * Use 'tile' and 'tiles' macrosRangi2020-07-071-139/+36
| * PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)Rangi2020-07-0716-267/+263
| * Use STARTER[123] constants in TitleMonsRangi2020-07-061-9/+9
| * Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...Rangi2020-07-061-2/+2
| * Automatically list all TM##_MOVE and HM##_MOVE valuesRangi2020-07-061-55/+24
| * Align tmhm learnsets in rows of 5Rangi2020-07-06145-145/+665
| * add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeatin...Rangi2020-07-061-55/+58
| * TM/HM constants named after movesRangi2020-07-05172-201/+201
| * Port pokecrystal's base data and tmhm structureRangi2020-07-05152-4229/+3021
| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-165/+41