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* Rename battle files and split move effects Part 5xCrystal2015-04-011-43/+0
* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-041-12/+15
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-5/+5
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+40