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* Rename battle files and split move effects Part 2xCrystal2015-04-011-190/+0
| | | | 5.asm, 9.asm, and a.asm
* commented battle stuffYamaArashi2015-02-071-20/+28
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* add constants for volatile statuses and more battle labels/commentary/constantsxCrystal2015-02-041-2/+2
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* Clean up type names.yenatch2014-12-101-1/+1
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-4/+4
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-231-2/+2
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+182