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* Fix incorrect sfx iddannye2021-03-301-1/+1
| | | | AUDIO_1 is loaded during trade animations, not AUDIO_2
* Fix file modesdannye2020-11-141-0/+0
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* Sync more with pokeyellowRangi2020-11-051-4/+4
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* Add comments associating constants with data, and identify some more dataRangi2020-07-201-7/+7
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* Define constants for subanimations' base coords and frame block modesRangi2020-07-171-3/+3
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* Identify remaining tilemap IDsRangi2020-07-171-8/+8
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* Update sprite namesRangi2020-07-171-19/+19
| | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
* Factor out animation tilemapsRangi2020-07-161-92/+1
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* Define constants for subanimation transform typesRangi2020-07-161-15/+15
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* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-19/+18
| | | | Move animations' sound IDs are off by one from move IDs.
* Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-161-4/+4
| | | | animation data labels+constants)
* Use 'tile' and 'tiles' macrosRangi2020-07-071-1/+2
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* Sync coordinate macros with pokecrystalRangi2020-07-071-23/+23
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* Use ASCII quotes in commentsRangi2020-07-061-1/+1
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-76/+76
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* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-4/+4
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-3/+3
| | | | by rgbds 0.4.0)
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-33/+33
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Organize gfx/Rangi2020-06-271-5/+5
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* Move more tables from engine/ to data/Rangi2020-06-231-324/+3
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Misc minor clean updannye2020-05-241-1/+1
| | | | spotted by comparing against pokeyellow
* Updated the introPokeglitch2018-06-221-14/+14
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* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-301-500/+500
| | | | in instructions like add a, x
* Uppercase battle status constantsxCrystal2017-12-301-1/+1
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* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-4/+4
|\ | | | | Update for RGBDS 0.3.3
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-4/+4
| | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* | Fix typos in commentsdannye2017-06-241-2/+2
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* sync engine code with pokeyellowYamaArashi2016-06-121-12/+13
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* Remove the last address commentsdannye2016-06-121-3/+3
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* Remove some leftover address commentsdannye2016-06-121-2/+2
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* remove address commentsYamaArashi2016-06-111-152/+152
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* Clean up more Yellow ifdefs.IIMarckus2016-03-221-3/+0
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* No more W_dannye2015-08-301-115/+115
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* commented SGB palette stuffYamaArashi2015-08-121-2/+2
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* commented audio codeYamaArashi2015-08-081-9/+9
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* named wram variablesYamaArashi2015-08-071-1/+1
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* named animation functions/variablesYamaArashi2015-07-241-416/+490
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* Name some battle sound effectsdannye2015-07-211-173/+173
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-5/+5
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-5/+5
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* | Name sound effectsdannye2015-07-191-175/+175
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* Consolidate coord macrosdannye2015-07-181-23/+23
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* fix variable namingYamaArashi2015-07-181-1/+1
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* named wram variablesYamaArashi2015-07-141-15/+17
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* hall of fame / creditsYamaArashi2015-07-141-1/+1
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* Use more screen dimension constantsdannye2015-07-141-2/+2
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-32/+33
|\ | | | | | | | | Conflicts: engine/town_map.asm
| * named party menu/naming screen wram variablesYamaArashi2015-07-131-2/+2
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