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* Fix incorrect sfx iddannye2021-03-301-1/+1
* Fix file modesdannye2020-11-141-0/+0
* Sync more with pokeyellowRangi2020-11-051-4/+4
* Add comments associating constants with data, and identify some more dataRangi2020-07-201-7/+7
* Define constants for subanimations' base coords and frame block modesRangi2020-07-171-3/+3
* Identify remaining tilemap IDsRangi2020-07-171-8/+8
* Update sprite namesRangi2020-07-171-19/+19
* Factor out animation tilemapsRangi2020-07-161-92/+1
* Define constants for subanimation transform typesRangi2020-07-161-15/+15
* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-19/+18
* Separate move/battle animation data from move data (to do: further identify a...Rangi2020-07-161-4/+4
* Use 'tile' and 'tiles' macrosRangi2020-07-071-1/+2
* Sync coordinate macros with pokecrystalRangi2020-07-071-23/+23
* Use ASCII quotes in commentsRangi2020-07-061-1/+1
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-76/+76
* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-4/+4
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-3/+3
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-33/+33
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
* Organize gfx/Rangi2020-06-271-5/+5
* Move more tables from engine/ to data/Rangi2020-06-231-324/+3
* Misc minor clean updannye2020-05-241-1/+1
* Updated the introPokeglitch2018-06-221-14/+14
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-500/+500
* Uppercase battle status constantsxCrystal2017-12-301-1/+1
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-4/+4
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| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-4/+4
* | Fix typos in commentsdannye2017-06-241-2/+2
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* sync engine code with pokeyellowYamaArashi2016-06-121-12/+13
* Remove the last address commentsdannye2016-06-121-3/+3
* Remove some leftover address commentsdannye2016-06-121-2/+2
* remove address commentsYamaArashi2016-06-111-152/+152
* Clean up more Yellow ifdefs.IIMarckus2016-03-221-3/+0
* No more W_dannye2015-08-301-115/+115
* commented SGB palette stuffYamaArashi2015-08-121-2/+2
* commented audio codeYamaArashi2015-08-081-9/+9
* named wram variablesYamaArashi2015-08-071-1/+1
* named animation functions/variablesYamaArashi2015-07-241-416/+490
* Name some battle sound effectsdannye2015-07-211-173/+173
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-5/+5
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| * miscYamaArashi2015-07-181-5/+5
* | Name sound effectsdannye2015-07-191-175/+175
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* Consolidate coord macrosdannye2015-07-181-23/+23
* fix variable namingYamaArashi2015-07-181-1/+1
* named wram variablesYamaArashi2015-07-141-15/+17
* hall of fame / creditsYamaArashi2015-07-141-1/+1
* Use more screen dimension constantsdannye2015-07-141-2/+2
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-32/+33
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| * named party menu/naming screen wram variablesYamaArashi2015-07-131-2/+2