aboutsummaryrefslogtreecommitdiffstats
path: root/engine/battle/animations.asm (follow)
Commit message (Expand)AuthorAgeFilesLines
* Use 'tile' and 'tiles' macrosRangi2020-07-071-1/+2
* Sync coordinate macros with pokecrystalRangi2020-07-071-23/+23
* Use ASCII quotes in commentsRangi2020-07-061-1/+1
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-76/+76
* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-051-4/+4
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-3/+3
* Replace raw hex values with HRAM constantsRangi2020-07-031-1/+1
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-33/+33
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-3/+3
* Organize gfx/Rangi2020-06-271-5/+5
* Move more tables from engine/ to data/Rangi2020-06-231-324/+3
* Misc minor clean updannye2020-05-241-1/+1
* Updated the introPokeglitch2018-06-221-14/+14
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-500/+500
* Uppercase battle status constantsxCrystal2017-12-301-1/+1
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-4/+4
|\
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-4/+4
* | Fix typos in commentsdannye2017-06-241-2/+2
|/
* sync engine code with pokeyellowYamaArashi2016-06-121-12/+13
* Remove the last address commentsdannye2016-06-121-3/+3
* Remove some leftover address commentsdannye2016-06-121-2/+2
* remove address commentsYamaArashi2016-06-111-152/+152
* Clean up more Yellow ifdefs.IIMarckus2016-03-221-3/+0
* No more W_dannye2015-08-301-115/+115
* commented SGB palette stuffYamaArashi2015-08-121-2/+2
* commented audio codeYamaArashi2015-08-081-9/+9
* named wram variablesYamaArashi2015-08-071-1/+1
* named animation functions/variablesYamaArashi2015-07-241-416/+490
* Name some battle sound effectsdannye2015-07-211-173/+173
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-5/+5
|\
| * miscYamaArashi2015-07-181-5/+5
* | Name sound effectsdannye2015-07-191-175/+175
|/
* Consolidate coord macrosdannye2015-07-181-23/+23
* fix variable namingYamaArashi2015-07-181-1/+1
* named wram variablesYamaArashi2015-07-141-15/+17
* hall of fame / creditsYamaArashi2015-07-141-1/+1
* Use more screen dimension constantsdannye2015-07-141-2/+2
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-32/+33
|\
| * named party menu/naming screen wram variablesYamaArashi2015-07-131-2/+2
| * comment slot machineYamaArashi2015-07-131-3/+3
| * use constant for bg transfer dest hram varYamaArashi2015-07-121-1/+1
| * shake screen functionsYamaArashi2015-07-121-4/+4
| * some battle animation stuffYamaArashi2015-07-121-22/+23
* | Use more *Coorddannye2015-07-141-2/+2
|/
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-134/+135
* Rename battle files and split move effects Part 1xCrystal2015-04-011-13/+13
* Document animation types (shake screen/blink pic)xCrystal2015-03-311-24/+26
* Label some attack animation functionsxCrystal2015-03-311-6/+8
* Some wram constantsxCrystal2015-03-311-1/+1
* serial/trade/miscYamaArashi2015-02-071-69/+128