| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2015-04-01 | Rename battle files and split move effects Part 3 | xCrystal | 1 | -18/+0 | |
| b.asm, b_2.asm, c.asm, and d.asm | |||||
| 2015-03-31 | Some wram constants | xCrystal | 1 | -1/+1 | |
| 2015-02-26 | Label typo | U-Daniel-PC\Daniel | 1 | -3/+3 | |
| closes https://github.com/iimarckus/pokered/issues/81 | |||||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -1/+1 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+18 | |
