index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
battle
/
core.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
1
-1
/
+2
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-5
/
+5
2021-02-13
Identify hUILayoutFlags
Rangi
1
-6
/
+6
2020-11-29
Update related tile animation constants
SatoMew
1
-1
/
+1
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-3
/
+3
2020-11-28
Keep wGrassMons and wWaterMons together with a UNION
Rangi
1
-8
/
+9
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-07
Use more joypad constants
dannye
1
-7
/
+7
2020-11-06
Sync more with pokeyellow
Rangi
1
-7
/
+7
2020-11-05
Sync more with pokeyellow
Rangi
1
-10
/
+12
2020-11-05
Remove trailing whitespace
Rangi
1
-1
/
+1
2020-11-05
All battle back pictures end with "b"
Rangi
1
-1
/
+1
2020-09-22
Replace ghost Marowak's ambiguous constant
SatoMew
1
-1
/
+1
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
1
-1
/
+1
2020-07-17
SONY -> RIVAL
Rangi
1
-2
/
+2
2020-07-16
Define constants for default trainer DVs
Rangi
1
-2
/
+2
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-4
/
+4
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-4
/
+4
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-72
/
+72
2020-07-07
Use HIGH() and LOW()
Rangi
1
-22
/
+22
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-29
/
+29
2020-07-06
Use ASCII quotes in comments
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-203
/
+203
2020-07-05
Use constants for damage limits in CalculateDamage
Rangi
1
-28
/
+34
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-140
/
+141
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
1
-6
/
+6
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-2
/
+2
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-166
/
+166
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-1
/
+1
2020-07-03
Reorganize constants/
Rangi
1
-2
/
+2
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-2
/
+2
2020-06-27
Remove RAM address comments
Rangi
1
-3
/
+3
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-4
/
+4
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-1724
/
+8
2020-05-24
Misc minor clean up
dannye
1
-1
/
+1
2019-07-27
Update audio macro names
dannye
1
-3
/
+3
2019-07-07
Replace some hard-coded values with constants
Rangi
1
-1
/
+1
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
1
-2
/
+2
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-840
/
+840
2017-12-30
Uppercase battle status constants
xCrystal
1
-107
/
+107
2017-06-24
Fix typos in comments
dannye
1
-10
/
+10
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
1
-3
/
+3
2016-10-29
use more HRAM constants
YamaArashi
1
-2
/
+2
2016-10-29
correct mistaken comments
YamaArashi
1
-2
/
+2
2016-10-29
link battle action constants
YamaArashi
1
-15
/
+15
2016-10-16
correct comments about teleport effect
YamaArashi
1
-3
/
+2
2016-07-27
Replace unnecessary tabs with spaces
dannye
1
-7
/
+7
2016-07-27
Redo audio header macro
dannye
1
-3
/
+3
2016-07-18
Clean up text commands
dannye
1
-4
/
+4
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-142
/
+148
[next]