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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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battle
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core.asm
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Author
Age
Files
Lines
*
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-05-06
1
-1
/
+2
*
Verify data table and name list sizes with assertion macros
Rangi
2021-03-25
1
-5
/
+5
*
Identify hUILayoutFlags
Rangi
2021-02-13
1
-6
/
+6
*
Update related tile animation constants
SatoMew
2020-11-29
1
-1
/
+1
*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
1
-3
/
+3
*
Keep wGrassMons and wWaterMons together with a UNION
Rangi
2020-11-28
1
-8
/
+9
*
Fix file modes
dannye
2020-11-14
1
-0
/
+0
*
Use more joypad constants
dannye
2020-11-07
1
-7
/
+7
*
Sync more with pokeyellow
Rangi
2020-11-06
1
-7
/
+7
*
Sync more with pokeyellow
Rangi
2020-11-05
1
-10
/
+12
*
Remove trailing whitespace
Rangi
2020-11-05
1
-1
/
+1
*
All battle back pictures end with "b"
Rangi
2020-11-05
1
-1
/
+1
*
Replace ghost Marowak's ambiguous constant
SatoMew
2020-09-22
1
-1
/
+1
*
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-08-31
1
-1
/
+1
*
SONY -> RIVAL
Rangi
2020-07-17
1
-2
/
+2
*
Define constants for default trainer DVs
Rangi
2020-07-16
1
-2
/
+2
*
Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-4
/
+4
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-4
/
+4
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-72
/
+72
*
Use HIGH() and LOW()
Rangi
2020-07-07
1
-22
/
+22
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-29
/
+29
*
Use ASCII quotes in comments
Rangi
2020-07-06
1
-2
/
+2
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-203
/
+203
*
Use constants for damage limits in CalculateDamage
Rangi
2020-07-05
1
-28
/
+34
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-140
/
+141
*
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-04
1
-6
/
+6
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-2
/
+2
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-166
/
+166
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-1
/
+1
*
Reorganize constants/
Rangi
2020-07-03
1
-2
/
+2
*
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-2
/
+2
*
Remove RAM address comments
Rangi
2020-06-27
1
-3
/
+3
*
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2020-06-27
1
-4
/
+4
*
Move more tables from engine/ to data/
Rangi
2020-06-23
1
-1724
/
+8
*
Misc minor clean up
dannye
2020-05-24
1
-1
/
+1
*
Update audio macro names
dannye
2019-07-27
1
-3
/
+3
*
Replace some hard-coded values with constants
Rangi
2019-07-07
1
-1
/
+1
*
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
2019-01-01
1
-2
/
+2
*
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-12-30
1
-840
/
+840
*
Uppercase battle status constants
xCrystal
2017-12-30
1
-107
/
+107
*
Merge pull request #167 from Pokechu22/rgbds-0.3.3
yenatch
2017-09-29
1
-3
/
+3
|
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*
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2017-06-09
1
-3
/
+3
*
|
Fix typos in comments
dannye
2017-06-24
1
-10
/
+10
|
/
*
use more HRAM constants
YamaArashi
2016-10-29
1
-2
/
+2
*
correct mistaken comments
YamaArashi
2016-10-29
1
-2
/
+2
*
link battle action constants
YamaArashi
2016-10-29
1
-15
/
+15
*
correct comments about teleport effect
YamaArashi
2016-10-16
1
-3
/
+2
*
Replace unnecessary tabs with spaces
dannye
2016-07-27
1
-7
/
+7
*
Redo audio header macro
dannye
2016-07-27
1
-3
/
+3
*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2016-07-18
1
-142
/
+148
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