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* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-061-1/+2
* Verify data table and name list sizes with assertion macrosRangi2021-03-251-5/+5
* Identify hUILayoutFlagsRangi2021-02-131-6/+6
* Update related tile animation constantsSatoMew2020-11-291-1/+1
* Label and document hFFD7 more accuratelySatoMew2020-11-291-3/+3
* Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-281-8/+9
* Fix file modesdannye2020-11-141-0/+0
* Use more joypad constantsdannye2020-11-071-7/+7
* Sync more with pokeyellowRangi2020-11-061-7/+7
* Sync more with pokeyellowRangi2020-11-051-10/+12
* Remove trailing whitespaceRangi2020-11-051-1/+1
* All battle back pictures end with "b"Rangi2020-11-051-1/+1
* Replace ghost Marowak's ambiguous constantSatoMew2020-09-221-1/+1
* Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-311-1/+1
* SONY -> RIVALRangi2020-07-171-2/+2
* Define constants for default trainer DVsRangi2020-07-161-2/+2
* Clean up some data, using macros for multiline list entriesRangi2020-07-141-4/+4
* Use 'tile' and 'tiles' macrosRangi2020-07-071-4/+4
* Sync coordinate macros with pokecrystalRangi2020-07-071-72/+72
* Use HIGH() and LOW()Rangi2020-07-071-22/+22
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-29/+29
* Use ASCII quotes in commentsRangi2020-07-061-2/+2
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-203/+203
* Use constants for damage limits in CalculateDamageRangi2020-07-051-28/+34
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-140/+141
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-041-6/+6
* Replace raw hex values with HRAM constantsRangi2020-07-031-2/+2
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-166/+166
* Organize macros/ like pokecrystalRangi2020-07-031-1/+1
* Reorganize constants/Rangi2020-07-031-2/+2
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-2/+2
* Remove RAM address commentsRangi2020-06-271-3/+3
* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-4/+4
* Move more tables from engine/ to data/Rangi2020-06-231-1724/+8
* Misc minor clean updannye2020-05-241-1/+1
* Update audio macro namesdannye2019-07-271-3/+3
* Replace some hard-coded values with constantsRangi2019-07-071-1/+1
* Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-011-2/+2
* Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-301-840/+840
* Uppercase battle status constantsxCrystal2017-12-301-107/+107
* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-291-3/+3
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| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-091-3/+3
* | Fix typos in commentsdannye2017-06-241-10/+10
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* use more HRAM constantsYamaArashi2016-10-291-2/+2
* correct mistaken commentsYamaArashi2016-10-291-2/+2
* link battle action constantsYamaArashi2016-10-291-15/+15
* correct comments about teleport effectYamaArashi2016-10-161-3/+2
* Replace unnecessary tabs with spacesdannye2016-07-271-7/+7
* Redo audio header macrodannye2016-07-271-3/+3
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-142/+148
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