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* Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
| * Identify hUILayoutFlagsRangi2021-02-13
* | Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi2021-02-13
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-12-15
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| * Update related tile animation constantsSatoMew2020-11-29
| * Label and document hFFD7 more accuratelySatoMew2020-11-29
| * Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-28
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
| * Use more joypad constantsdannye2020-11-07
| * Sync more with pokeyellowRangi2020-11-06
| * Sync more with pokeyellowRangi2020-11-05
| * Remove trailing whitespaceRangi2020-11-05
| * All battle back pictures end with "b"Rangi2020-11-05
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-22
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-31
| * SONY -> RIVALRangi2020-07-17
| * Define constants for default trainer DVsRangi2020-07-16
| * Clean up some data, using macros for multiline list entriesRangi2020-07-14
| * Use 'tile' and 'tiles' macrosRangi2020-07-07
| * Sync coordinate macros with pokecrystalRangi2020-07-07
| * Use HIGH() and LOW()Rangi2020-07-07
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
| * Use ASCII quotes in commentsRangi2020-07-06
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
| * Use constants for damage limits in CalculateDamageRangi2020-07-05
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi2020-07-04
| * Replace raw hex values with HRAM constantsRangi2020-07-03
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
| * Organize macros/ like pokecrystalRangi2020-07-03
| * Reorganize constants/Rangi2020-07-03
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| * Remove RAM address commentsRangi2020-06-27
| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
| * Move more tables from engine/ to data/Rangi2020-06-23
| * Misc minor clean updannye2020-05-24
| * Update audio macro namesdannye2019-07-27
| * Replace some hard-coded values with constantsRangi2019-07-07
| * Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
| * Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-30
| * Uppercase battle status constantsxCrystal2017-12-30
| * Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-29
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| | * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
| * | Fix typos in commentsdannye2017-06-24
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| * use more HRAM constantsYamaArashi2016-10-29
| * correct mistaken commentsYamaArashi2016-10-29
| * link battle action constantsYamaArashi2016-10-29
| * correct comments about teleport effectYamaArashi2016-10-16