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* Use combined hardware constantsRangi422025-06-301-3/+3
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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-19/+19
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* Distinguish single trainer pics section from Pokemon picsRangi422025-06-251-1/+1
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* Fix typosdannye2025-06-031-3/+3
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* Add a `CANNOT_MOVE` constant (#508)Rangi2025-05-311-3/+6
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* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-8/+8
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* Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-281-2/+2
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* Miscellaneous cleanup (#488)Rangi2025-01-281-0/+1
| | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
* Use `EFFECT_1E`Rangi422024-12-271-1/+1
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* Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi422024-12-211-2/+2
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* Fix comment: Road -> Roar (#466)Vortyne2024-09-241-4/+4
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* Identify more flag bits (#464)Sylvie2024-09-231-17/+17
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-22/+22
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-15/+15
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* Identify wcd6d as wNameBuffer and others (#455)Sylvie2024-07-241-5/+5
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-18/+18
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* Fix a few usages of EFFECTIVEdannye2023-11-211-2/+1
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* Use some more constants in place of raw numbersRangi422023-11-211-16/+16
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* Replace some `$a` with `EFFECTIVE` (#399)RainbowMetalPigeon2023-11-211-2/+2
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* Use MEGA_PUNCH constant in explosion animation routine (#434)BlueZangoose2023-11-211-6/+8
| | | | | | | | | * Use MEGA_PUNCH constant in explosion animation routine * Add AnimationType constants and assert --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
* Thoroughly document debug code (#410)SatoMew2023-07-151-9/+16
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* Name some unnamed animation constants (#396)Vortyne2023-03-251-2/+2
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* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-3/+3
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* Update comments related to Swift and Substitute checks (#380)SatoMew2022-08-111-2/+2
| | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Clarify how Metronome picks a moveRangi2022-07-261-2/+3
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* Identify some `.asm_*` labelsRangi2022-07-101-2/+2
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* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-2/+2
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* `cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi2022-06-171-1/+1
| | | | Fixes #362
* Rename `SLP` to `SLP_MASK` (#361)vulcandth2022-06-171-7/+7
| | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Improved Virtual Console patch identifiers (#357)vulcandth2022-06-061-10/+10
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* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+25
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* Use ~X instead of $ff ^ XRangi2021-11-231-2/+2
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* Add some constants for options (#344)Yoann Fievez2021-11-051-1/+1
| | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-3/+3
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* Identify some percentage constant valuesRangi2021-11-021-13/+13
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* Fix typos (#334)Amber Brault2021-09-261-1/+1
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* wcf4b -> wStringBufferRangi2021-08-281-7/+7
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* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-4/+4
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* Improve some RAM formattingRangi2021-05-311-1/+1
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* Use BANK("Pics #") for Pokémon and trainer picsRangi2021-05-061-1/+2
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* Verify data table and name list sizes with assertion macrosRangi2021-03-251-5/+5
| | | | Fixes #312
* Identify hUILayoutFlagsRangi2021-02-131-6/+6
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* Update related tile animation constantsSatoMew2020-11-291-1/+1
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* Label and document hFFD7 more accuratelySatoMew2020-11-291-3/+3
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* Keep wGrassMons and wWaterMons together with a UNIONRangi2020-11-281-8/+9
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* Fix file modesdannye2020-11-141-0/+0
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* Use more joypad constantsdannye2020-11-071-7/+7
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* Sync more with pokeyellowRangi2020-11-061-7/+7
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* Sync more with pokeyellowRangi2020-11-051-10/+12
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* Remove trailing whitespaceRangi2020-11-051-1/+1
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