| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-11-05 | Sync more with pokeyellow | Rangi | 1 | -1/+1 |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a i... | xCrystal | 1 | -2/+2 |
| 2017-12-30 | Uppercase battle status constants | xCrystal | 1 | -3/+3 |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -1/+1 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 |
| 2015-08-30 | No more W_ | dannye | 1 | -4/+4 |
| 2015-06-11 | Clean up white space | U-Daniel-PC\Daniel | 1 | -8/+8 |
| 2015-04-01 | Rename battle files and split move effects Part 5 | xCrystal | 1 | -0/+0 |
| 2015-02-04 | add constants for volatile statuses and more battle labels/commentary/constants | xCrystal | 1 | -12/+15 |
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -2/+2 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -5/+5 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+40 |
