index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
battle
/
effects.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2025-12-26
Replace magic number `$7` with `SLP_MASK` constant (#555)
Jordan Moore
1
-2
/
+2
2025-12-15
Specify a max item length for `list_start` (#552)
Rangi
1
-1
/
+1
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-5
/
+7
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-2
/
+2
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
1
-1
/
+1
2025-11-18
Use more hardware and graphics constants (#532)
Narishma-gb
1
-1
/
+1
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-1
/
+1
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-6
/
+6
2025-06-03
Fix typos
dannye
1
-1
/
+1
2025-04-02
Use constants for PP masks instead of magic numbers (#504)
edave64
1
-1
/
+1
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-2
/
+2
2024-11-24
Assert the relations between some move effect constants (#478)
Sylvie
1
-3
/
+5
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-1
/
+1
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-3
/
+3
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-2
/
+2
2023-11-21
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
1
-2
/
+2
2023-09-20
Use PSN constant in PoisonEffect routine (#426)
strager
1
-1
/
+1
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
1
-8
/
+8
2021-11-02
Identify some percentage constant values
Rangi
1
-7
/
+7
2021-08-28
wcf4b -> wStringBuffer
Rangi
1
-1
/
+1
2021-06-19
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
1
-2
/
+2
2021-06-14
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
1
-2
/
+2
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-2
/
+2
2021-02-21
Clean up handling of extra effective status effects
dannye
1
-11
/
+13
2020-11-05
Sync more with pokered
Rangi
1
-1
/
+2
2020-11-05
Sync more with pokeyellow
Rangi
1
-17
/
+18
2020-11-05
Organize home and macro code
Rangi
1
-2
/
+2
2020-11-04
Sync with pokered
dannye
1
-0
/
+1551
2020-07-07
Use HIGH() and LOW()
Rangi
1
-7
/
+8
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-14
/
+14
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-61
/
+61
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-64
/
+64
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-61
/
+61
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-2
/
+2
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-0
/
+1493