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2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-3/+3
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-2/+2
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-1/+1
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-5/+5
2020-07-07Sync coordinate macros with pokecrystalRangi1-1/+1
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-2/+2
2020-05-20Sync with pokereddannye1-1/+1
2019-07-27Update audio macro namesdannye1-1/+1
2016-07-27Redo audio header macrodannye1-1/+1
2016-06-11remove address commentsYamaArashi1-5/+5
2016-06-11remove address commentsYamaArashi1-5/+5
2016-06-06More Pikachu function documentationpikalaxalt1-1/+1
2015-12-26Start disassembling bank0F (Battle)luckytyphlosion1-1/+1
2015-11-28BankA misc functionsluckytyphlosion1-1/+1
2015-11-15EndOfBattle and TryDoWildEncounterluckytyphlosion1-5/+9
2015-10-29overworld item & movement code, cable club code, remove more instances of W_,...luckytyphlosion1-2/+2
2015-08-30No more W_dannye1-4/+4
2015-08-08commented audio codeYamaArashi1-1/+1
2015-07-24more naming variablesYamaArashi1-1/+1
2015-07-18Consolidate coord macrosdannye1-1/+1
2015-07-15menu stuffYamaArashi1-1/+1
2015-07-14Comment naming screendannye1-1/+1
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-1/+1
2015-06-01Add newlines to EOFsU-Daniel-PC\Daniel1-1/+1
2015-04-01Rename battle files and split move effects Part 1xCrystal1-0/+88